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Old 07-31-2008   #1
 
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****in Bomb ****?!

What.
The.
Hell.



Okay, its silly, at the start, me and Charskir are the zombies, and we get barricaded. Fine. We finally break free. We infect a few cities. We get retarded ships that have more range then our spitters attacking us. They outrun our water zombies easily. Then we have flying planes bombing us and leaving. Okay, whatever. We'll wait inside, they've got attack, yes?


SUPERKAMIKAZEE ****ING BOMB.


Seriously.

What the ****.

It killed all our units that were waiting for them, and easily let them rush inside. That was pure bull****. So, pretty much, if the zombies try to blockade, we get the **** beat out of us.

If humans try to blockade, we don't get any 'bomb' type **** like them, and are easily killed each time we try to get out of the caverns.


Anyhow.

Pure BS -_-, balancing games like this can be tough, but that was simply retarded.

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Old 07-31-2008   #2
 
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Re: ****in Bomb ****?!

Ethereal good to see you, the reason for that is without the bomb zombies can totally block themselves in and kill human units before they enter, if the humans try to do that on the surface the zombies will kill them when spawning on them.

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Old 07-31-2008   #3
 
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Re: ****in Bomb ****?!

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Originally Posted by Serenity View Post
Ethereal good to see you, the reason for that is without the bomb zombies can totally block themselves in and kill human units before they enter, if the humans try to do that on the surface the zombies will kill them when spawning on them.

Lies.


Humans did that to us, and we couldn't get out at all, due to their silly towers.

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Old 08-01-2008   #4
 
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Re: ****in Bomb ****?!

zombies need 'sploders. blame it on gaseous buildups?

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Old 08-01-2008   #5
 
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Re: ****in Bomb ****?!

I've played WWZ like, once, ever. And it was a long time ago. And I know exactly what Ethreal is talking about. Humans can easily barricade the zombies in (IF THE TWO COUNTRIES R UBER PROZ OTHURWIZE UR ****ED LOLOOL) and the zombies cannot do the same. It was stupid as hell.
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Old 08-01-2008   #6
 
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Re: ****in Bomb ****?!

Ja, my friend won't play that game ever again because he calls it imba game. D=

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Old 08-01-2008   #7
 
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Re: ****in Bomb ****?!

Actually its imbalanced like **** considering they have this imba truck suicider that wtfkills my 150 zombies in uber radius while i come out with my pudge that gets pwnt first second it comes out thx to 10000+ turrets aimed at hole where zombies come from.
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Old 08-01-2008   #8
 
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Re: ****in Bomb ****?!

Towers are not that hard to overwhelm, you get income from your bases so save up for mutant zombies and mass all that you can at the entrance then start sending them out all at once.

Also the truck bomb is the most expensive item in the game at 1k gold.

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Old 08-01-2008   #9
 
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Re: ****in Bomb ****?!

Ehrm. No. I couldn't hurt **** with those towers blocking, either way, retarded game for zombies if the two nations "R LULZ GOOD".

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Old 08-01-2008   #10
 
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Re: ****in Bomb ****?!

And if they're not, they get flamed out and banlisted by everyone and their gramma for being STUPIDASSNOOBS ****ER STUPID
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Old 08-01-2008   #11
 
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Re: ****in Bomb ****?!

Well also you have zombies in the middle east for a reason, if you use them strategically you can take out all of the east, I know, I have done it, I have also seen two great players still lose, one thing to remember is spitters and mutations are your friends and also to always mix in normal zs

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Old 08-02-2008   #12
 
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Re: ****in Bomb ****?!

Errr... Yes, but ****ers that didnt bother with catacombs rushed us on east first minute and there was this uber problem in catacombs where zombies stopped little after walking to get pwnt. -.-
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Old 08-02-2008   #13
 
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Re: ****in Bomb ****?!

Oh yeah, that too. They'd walk really slow, then suddenly stop and get fired at.

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Old 08-02-2008   #14
 
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Re: ****in Bomb ****?!

Quote:
Oh yeah, that too. They'd walk really slow, then suddenly stop and get fired at
Another reason WWZ fails; they break the Wc3 pathing limit. When there's too many units (this has only happened in maps with zombies, I've always noticed it) units of that player(s) will have vrey choppy movement since the system has to do so much pathing work.
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Old 08-02-2008   #15
 
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Re: ****in Bomb ****?!

Yes, that is true with many larger maps, basically when that happens it is good to kill off some units and stop giving them orders where to go.

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Old 08-02-2008   #16
 
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Re: ****in Bomb ****?!

You just suck.

Everything else is an excuse.

Habitus es.
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Old 08-05-2008   #17
 
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Re: ****in Bomb ****?!

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You just suck.

Everything else is an excuse.

no u

plx pst 7

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Old 08-06-2008   #18
 
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Re: ****in Bomb ****?!

*should pwn stinger to show ethereal how it is done* >.> lol

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Old 08-06-2008   #19
 
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Re: ****in Bomb ****?!

Oh, played new versions, no catacombs or whatever so yeah. Now its just teal and his ****ing "LOLIMBARAPE" trucks.

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Old 08-06-2008   #20
 
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Re: ****in Bomb ****?!

I never used bomb trucks in that version they kinda suck imo >.>
I mean they cost 1000 gold I doubt they will make more then 75% of that.
If he spawns them really fast or has a lot of them he is either being pooled gold or it is a hacked version.

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Old 08-08-2008   #21
 
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Re: ****in Bomb ****?!

No.

Not Bomb Trucks, they suck now.
I mean the little **** he can put militias in and have five of them rape two hundred zombies.

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Old 08-09-2008   #22
 
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Re: ****in Bomb ****?!

oh those, they can be nasty, but splitters will rape the hell out of them most the time if there are normal zombs to tank for them, splitters are one of the best zombies because of their damage type and range.

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Old 08-10-2008   #23
 
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Re: ****in Bomb ****?!

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oh those, they can be nasty, but splitters will rape the hell out of them most the time if there are normal zombs to tank for them, splitters are one of the best zombies because of their damage type and range.


Not really. You need the big zombies to tank those.

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Old 08-12-2008   #24
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Re: ****in Bomb ****?!

Actually i got something to say ^^. In truth the nukes are balenced in old V, they cost 1k gold, 500 lumber and to top it off they can only be made in SPECIFIC cities. Also something rather smart to do at start is to get your zombs in UK make them waterbound and attack crete, Sweden or nothern russia. With the Mid east zombs move them up to northern russia leaving around 5 attack eastern city, to not rouse much suspicion on where the zombs are XD. Also in X, teals trucks ARE beatable, its been proven MULTIPLE times. Don't let the fast speed fool you into thinking its imba, use serenitys strategy for the most succesful form of killing them and sourrounding units. If its tanks themselves and nothing else, MASS any unit and charge by hitting them one by one. Once on dies, the units inside(militia AKA weakest unit period) will feed you good amounts of gold and more units. Rinse and repeat untill all are dead. Simple.

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Old 08-12-2008   #25
 
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Re: ****in Bomb ****?!

so you're saying that once you break open the hard outer shell, the inside is golden and chewy and delicious? woohoo!

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