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Old 03-25-2008   #1
 
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1.20X Released

I'm releasing version 1.20X with some pretty major changes. Since the changes are unique to the map set up of the new terrain the old terrain doesn't need an update for 1.20. Poland has been replaced by Ukraine. Some units in several countries have been changed, and zombies now also start off in Central Europe (Hungary) and Sweden.

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File Type: w3x World_War_Z_v1.20X.w3x (2.08 MB, 144 views)
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Old 03-25-2008   #2
 
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Re: 1.20X Released

Evry time i host the X version (well i have only hosted it 2 times but anyway) atleast 2 players say that i have a gay version and leave.. :/..
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Old 03-25-2008   #3
 
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Re: 1.20X Released

Some people do prefer the old terrain over the new one. It's ok. Just make sure people know what version it is before you start the game.
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Old 04-06-2008   #4
 
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Re: 1.20X Released

The new terrain is way better.
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Old 04-06-2008   #5
 
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Re: 1.20X Released

Too bad there is not the old terrain this version
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Old 04-07-2008   #6
 
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Re: 1.20X Released

There are no changes to make to the old terrain. All the changes made in this version would be entirely inapplicable.
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Old 04-16-2008   #7
 
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Re: 1.20X Released

The funny thing about the X versions of WWZ is that everyone thinks its rigged one way or the other.

If zombies lose, "OMG this is rigged for humans"
If zombies are winning "OMG this is rigged for zombies cuz they start outside"
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Old 04-17-2008   #8
 
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Re: 1.20X Released

It's a sign of inexperienced players. Once you've played a few dozen times you realize it only seems rigged because I have a sharp combat system. I.e. units can completely rape other units with ease. There are counters to everything ingame but people who don't realize that and juts blindly mass random units tend to feel cheated because they get raped by people who know how to play.
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Old 04-18-2008   #9
 
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Re: 1.20X Released

Every time I play as Zombies (and believe me, its EVERY time I've played, like 6-8 times) I have no problem killing at least one person. If people decide to turtle into their bases, I probe for weak spots. Finding a decent foothold as zombies can be challenging, but once you get a single city, you're pretty much set unless humans destroy it.

I, personally, had no complaints about humans, because they have their advantages, I have mine. They can mass a certain number of units with range, or aoe, and I can mass alot more of mine. Those "inexperienced players" are the newbs who think they can get by just massing ranged units around the two catacomb entries/exits, and they don't realize that the threat is way more widespread. Those kind of kids need to learn how to play before thinking that this isn't a great game...
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