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View Poll Results: Remove the zombie hit and run unit?
Yes:they are wourthless 3 37.50%
No:They are still usefull 5 62.50%
Voters: 8. You may not vote on this poll

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Old 09-08-2007   #1
 
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Remove Feral Hounds

As all you know the feral hound is easily coutnered with like some mgs and a gatling... and recently they havent been wourth much cept in turkey and even then its hard to uphold an attack with them... so you decide.. do you want them removed or want them still there

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Old 09-09-2007   #2
 
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Re: Remove Feral Hounds

Well, I'd say keep them, but make them stronger!


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Old 09-09-2007   #3
 
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Re: Remove Feral Hounds

I'd say they're fine as is. They were nerfed in the past because they were basically replacing normal zombies.
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Old 09-09-2007   #4
 
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Re: Remove Feral Hounds

Feral Hounds are important I say keep them in.
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Old 09-12-2007   #5
 
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Re: Remove Feral Hounds

They're fine the way they are.
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Old 09-13-2007   #6
 
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Re: Remove Feral Hounds

Well all i have to say is that a dog won't destroy a town so remeove the ability to attack buildings.

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Old 09-13-2007   #7
 
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Re: Remove Feral Hounds

A town is made up of people and streets. Dogs would actually be very effective at infecting a town.
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Old 09-13-2007   #8
 
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Re: Remove Feral Hounds

But if its jjust a bunch of dogs then anyone in a house would bevery protected because a feral dog well... it doesnt have the hitting strength a zombie would.... hell it probly wouldn't even know to jump thorough the window..but nommadder what i still say make them hit less hard on vbuildings.... i mean its rediculouse how quickley 12 of them can wtf pwn my industry -.-

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