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Old 08-30-2007   #1
 
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Just a little goodby sugestion.

As some of you know I am leaving these forums(wooooooooooot for some of you)
So I would like to post one large thought out suggestion... now I will sometimes check it but chances are I won't even be in tkov or playing wwz before long so just before I quit playing wc3 I wanted to post my thoughts etc... untampured
Current play status:declineing 80% afk.

A sniper for every nation.

There is a way to make it work.... make them manual... they can be just as strong as normal snipers but you have to aim... Just edit that one undead spell that cast into a certain area into nothing etc and bam youve got a fireing spell... heck you can even make something like makeing a bullet limit for units so they need a suply truck/depo to keep shooting :/

A new shooting system.

You got an idea of this suggestion in the last one... Its possible to make the healing spell modded to a certain range and make it do a curtain damage at a cutain rate... so things like basic infantry and mgs would need a suply truck to continue to fire... I suggest the same cast times as the normal shooting times or even less if needed to get it right... (Like it or not is could work... take a look at world war 2 axis and allies its a decent example of it inside of a different manner.

With this shooting system It would be much easier to do most things... even make a limit on spitters by doign somethign similar... Make it so they have to be near an abom/ infested citie to rechard their 60 mana (or spit juice as i call it in this case) so they can attack... eat attack for any unit cost 1 mana etc you getthe point... units like mgs gats and some other will need ALOT Of mana not to run out even with the mana rejen... heck you can even make the healers spell heal mana also if needed.

Heavey , Light , and Medium tanks.

Ass you know theres only realy... 3 basic tanks... palidan be and normal... in wwz... so why not make newer tanks... you can have an anti troop tank if need be on top of L M and H...

Heavy
Slower vbut has more health and a stronger attack with high splash
Stats
Health 40
Speed(movement) very slow
speed(attack) 2.00
attack(exsplosive with a splash range of 40 and an attack damage of 300...
turn rate 0.90 ms

Light
A fast moveingt ank good for attacks on the run and the standard tank we currently use as the main in wwz.

Medium

A tank in between... equiped with a 105 mm cannon it deals heavy damage to other tanks and has good movement speed... though its more suited for hit and run attacks and has low splash.

stats.
Hp:30
Attack: 27-29
attack speed:1.80
Movement speed:Very slow(about 130 should do)
Turn rate: 0.80mm


If this goes though then the all known canister shot should be put it... i suggest moddingthe normal mig shot and just giveing it less damage etc...

Flame throwers...

I think that could be given a different attack... and area *Maybee somethign like the dance of flames attack* Thats not as good as napalm but would hurt zombies on a wider scale

Cooldown:10 seconds.
Mana cost:all
Damage 1.5 ever 1.6 seconds for a burn time of 9 would have the best(balenced)effect.

Naval vessles.

They need a slight buff to be honest... in reality zombies can't swim up to a ship to take it down... one might flaot up to it hull and start to scratch and that it... unless and infected is onbaord its not going down for a long time :/.
So im suggesting keeping their weakness to spitters but buffing them again normal water bounds(But to counter this we could just buff water bound attack a bit idk)
Also i do think hat the gun baot would be a good addition to the navies...

Air bases.
Have them with a castable fighter spell that launches 2 very weak anti air fighters to say counter zombie birds in mass etc... a bird doesn't destroy a propeller >> lol.
I suggest anti z only and have their attack completely suck vsing normal jets.

Spec units.

I suggest makeing Certain units trained from only curtain cities... because imt ried of russia be able to mass like 20 bes from every citie he/she owns... thats my only problem...

Some recruitment issues.

Welp Just make the builder buildable from the tent ffs... you know how much that would help incase your phalenx base got rushed with 20 or so aboms and lost the citie and the builders -.-.....
It makes the israeli base with is actualy wuite effective unusualy hard to do..

Artillery and AA

Arttilery is quite usefull... but its the fact that it has such a small aoe and a napalm drop has a aoe 20 times larger that i just don't like... just lower its damage output and raise its aoe ffs...

Anti air.... well just make mg nest and sniper towers non anti air... if a normal sniper can't shoot down a mig then why can a sniper in a tower do it -.-...
Oops not done yet lol
Also most of these ideas are going into my new map Conflict Rising.

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Old 08-30-2007   #2
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Re: Just a little goodby sugestion.

Personally, in 1.15bx with 2 squads of 1 commander 6 doctors and carbines filling the rest, with 4 frigates a battleship and aircraft carrier with 4 bombers and the raptor you start with... no zombie player has managed to put a dent in me.

What I suggest is this... since we are suggesting things I suppose

-Ally all: REMOVED. Zombies right now CAN NOT take all 10 players, and the game has sort of turned in to a joke. Human versus human is non existant and I feel I'm missing half the game. I like 2 players being equal to a single zombie player, but with 10 players, all allied without fail... makes it very hard to not do -ally all as well. If you dont, the 9 other players smash you horrifically.

Current zombie strength: Perfect. Spitter spam can get a bit out of control, but its manageable with a f-16 being able to destroy entire packs of them.

Human strength ? : I have no idea, ive never got to do it, after zombies quit (cause i can almost solo both of them with that tactic) all the players quit... again, -ally all being removed would help me atleast experiance this.

MY SUGGESTIONS.
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Old 08-30-2007   #3
 
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Re: Just a little goodby sugestion.

Tau... It seems to me that youve been fighting noobass zombies then... and please note that The thread isnt officialy opend for post yet unless its someone in on the project even then i advise to delete them atm.

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Old 08-30-2007   #4
 
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Re: Just a little goodby sugestion.

The thread isn't officially opened? Lol, just lol. Tau to be honest you practically hit bullseye with the difficulty i've been having trying to make the games two conflicting aspects come together. The idea was that after allying all some of the players wouldn't be content with what they had, and would try to grab someone elses land, possibly stabbing them in the back while their army is away stomping the undead.

However I have run into a huge intelligence barrier on b.net. most of the intricately designed combat system remains ignored. The brightest players mass 12-24 tanks with a few migs to support and simply overrun their ally who helplessly tries to stop them with massed infantry. In most cases the zombies aren't bright enough to waterbound around spain to hit UK or Swenden. (though recently I felt really good when someone got smart and used 3 S-400s to shoot down my entire airforce :P) To solve this issue I decided to create the WWZ Tactica thread to let people in on some of the mroe devious tihngs you can do to your allies while they're not paying attention.
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Old 08-30-2007   #5
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Re: Just a little goodby sugestion.

halaks leaving NOOOOO. I finally get a chance to be on bnet and he leaves. btw tau your right. in a few aspects while others your wrong in. For starters Zombs>10 players(9 if russian is russia, poor poor poland). Though when i used to play world wars always started between noobs. But they were always mg's vs riflemen and all of them ended with me having 80+ income and zombs never been able to get outta afirca. The reason its like that is cuz bnet has an itellengence barrier like russian said so huge that they don't even read the descriptions on units(especially in tanks since on tank description it clearly says "weak vs zombie" yet people use tanks vs zombs).

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Old 08-30-2007   #6
 
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Re: Just a little goodby sugestion.

The iq barrier man :/ The europa players don't seme to have it but all the other seem to have it ... seems only mappers and pros are smart nowadays....

But what do you mean... are you saying ive solved something or just posted another lot of bs -.-


IVE FOUND A WAY TO BREACH THE BARRIER!!!!

Simply make an automatic message at game start that says*Read the danm descritions on units and ffs ally all but still be agressive to other humans...*

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Old 08-30-2007   #7
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Re: Just a little goodby sugestion.

i'm saying imma miss ju . yes even with your weacky and annoying ideas some were useful. That and now i dun have anyone that i can make fun of . lol jk. anyways dude imma miss you.

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Old 08-30-2007   #8
 
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Re: Just a little goodby sugestion.

Ill stillg et on every ounce in a while... Im just saying now for the most part I will be mapping only... I never got the chance to exstend all my mapping skills in wwz so I simply decided "Hey I came back on to map and that hasn't happend to much" so while im gone you can garentee that My maps will be slowly pushed into life 1 by 1 ^^.
Starting with my new modern war map thats almost completely unique... and ending with my new snipers Newgen map wich i think you and russian would like... its jsut basic snipers.. you lvl up and you increase stuff etc... movement speed hideing abilites all that good stuff... though no grenades*srry snipers don't realy use em -,-*

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Old 08-31-2007   #9
 
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Re: Just a little goodby sugestion.

I'm gonna wanna play your snipers map. I love elim tourny, and if your map is anything like it that would be great.
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Old 08-31-2007   #10
 
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Re: Just a little goodby sugestion.

If you want to assiste your welcome to join in

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Old 08-31-2007   #11
 
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Re: Just a little goodby sugestion.

>>
*good by back stab*
<<
Anyways
some good suggestions from halak
Tau I single handedly took down almost all of Europe early today as zombies
and got yelled at a lot too >>
So 2 zombies can beat 10 humans with the right tactics
Even ask russian :P
almost took him down
Bloody phalanx spammer :P
But anyways
Halak I want to stab you once more
*puts on sword suit and hugs halak with many many stabs included*
See ya man :P

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Old 08-31-2007   #12
 
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Re: Just a little goodby sugestion.

^^ Welll Im not quite done on bnet yet... after i release my snipers and my modern war maps ill probly log off until summer :/

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Old 08-31-2007   #13
 
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Re: Just a little goodby sugestion.

Peace out until the summer then halak.
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Old 08-31-2007   #14
 
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Re: Just a little goodby sugestion.

Aww come on guys. The point is we need to encourage him to stay, by appealing to his desire for b.net gaming :P
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Old 08-31-2007   #15
 
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Re: Just a little goodby sugestion.

^^ lol... Honestly If I can get conflict rising off the ground pretty fast im shure its something we dcan all enjoy...

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Old 09-03-2007   #16
 
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Re: Just a little goodby sugestion.

ooooo ok then. HALAk plz i beg of you stay!!!!!
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