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| | #1 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Stats - Race question on in objusts the option Stats - Race, u can set it to human, orc, undead, ne, creep, commoner, and some other ones. does this effect game play besides that if its a creep it shows lvl. |
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| | #2 |
![]() Join Date: Jun 2008 Location: Northern Ireland
Posts: 840
![]() ![]() ![]() ![]() | Re: Stats - Race question Erm, I THINK that's the only thing. It also changes the race it's labelled under during World Editor, and I think if it's Undead it's classed as Undead, so it can be hurt by Holy Light? I'm not sure, just a guess. The World Ends With You! |
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| | #3 |
![]() Join Date: Aug 2008
Posts: 438
![]() | Re: Stats - Race question Depending on the race, depends what faction/race its under in the pallete, where you choose what units to place. Like if its listed as Orc, when you go to custom and click orcs or horde it will show up there. if its listed as human it will be in the human pallet, under custom. If its listed under creep the bounty will be turned on for that unit while its race is under creep, and it will be listed in the neutral hostile and passive creeps. Understand? If you make a duplicate of a footman and editor, its race by default is human because its a copy of a footman. So when you go to the unit pallet, and select custom, it will show up under units. If its under creep, bounty is turned on for that unit, and its under the neutral hostile and passive pallet |
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| | #4 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Re: Stats - Race question ok i kinda guessed the 4 races but what about commoner, critter, demon, none, other. what would those do? (guessing that critter makes it randomly mode like sheep do. |
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| | #5 |
![]() Join Date: Aug 2008
Posts: 438
![]() | Re: Stats - Race question critter puts them under passive, the rest don't really mean much. |
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| | #6 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: Stats - Race question actually the wandering sheep is from an ability called wander. Also, if you make something a night elf, they only regen at night. Humans regen all the time, undead only regen on blight, and orcs regen all the time. ![]() And now, directly from chip's signature... ![]() |
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| | #7 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Re: Stats - Race question nope the regen can be changed some were else, so it does not effect when it regens |
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| | #8 |
![]() Join Date: Aug 2008
Posts: 438
![]() | Re: Stats - Race question Actually the race has nothing to do with those stats, those different stats don't apply to the chosen race, that is changed in the data, but not the race. Really the race only determines where its at in the pallet. |
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| | #9 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Stats - Race question changing race can also be useful for trigger purposes as another way to group units |
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