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Old 05-27-2008   #1
 
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flying objects

i want 2 know how to make a tourch/wall/rock float/fly/hover in the air.

then how to make a troop be able 2 walk on the thing that is floting/flying/hovering kinda like a brige.
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Old 05-28-2008   #2
 
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Re: flying objects

Well Shock Sock, I would make it walkable in the object editor. Also in the object editor, you can set the object's height!


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Old 05-28-2008   #3
 
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Re: flying objects

I believe it is CTRL + PGUP that makes doodas fly? Can't remember <.<

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Old 05-28-2008   #4
 
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Re: flying objects

to make it walkable in roc, which i assume is what you want to do, base the doodad off a bridge doodad (for some reason it only works for me if you base it off a bridge one, even if you change the pathing map

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