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| | #1 |
![]() Join Date: Feb 2008
Posts: 159
![]() | Checking for Host Anyone have an idea as to how to do this? I see various maps with it nowadays, and most of the time it doesn't seem to work. Just to satisfy my curiosity... And hopefully see why it doesn't work too often. |
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| | #2 |
![]() Join Date: Sep 2006 Location: Denmark (GMT+1)
Posts: 2,173
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Checking for Host It is done by see which client first connects to the game. Usually it is the host, since it is the guy that hosts, but it is know that some people with fast and better computers then the host might respond faster and therefore mistaken as host. http://www.wc3jass.com/viewtopic.php?t=2713 ^ A complete topic on it. Hope it will help ![]() |
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| | #3 |
![]() Join Date: Feb 2008
Posts: 159
![]() | Re: Checking for Host Hm... Thanks. No wonder it doesn't always work for me, my computer is kinda sucky... May the best computer win. |
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