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Old 05-02-2008   #1
 
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Mixing Units!<

Guys i want help..i'm building a new map with MIX system... someone can help me ? (Example:3Footman enters in a region X and becomes 1 "SuperFootman".)

That's all...that is the heart of my map lol !! Thxs!
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Old 05-10-2008   #2
 
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Re: Mixing Units!<

i dont quite understand, but according to what you wrote, you have a unit named "Footman" and also a unit named "SuperFootman".. when three units equal to "Footman" enters region X, they will become 1 "SuperFootman".. Is that right??
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Old 05-10-2008   #3
 
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Re: Mixing Units!<

an easy way to make it, is to count the number of footmen everytime one enters the rect, if the number is 3 and belong to the same player, then you remove the 3 footmen and you create a superfootman in the mid.
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Old 05-21-2008   #4
 
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Re: Mixing Units!<

Hmm ok understood...but someone could gimme with codes?
Events,Conditions and Action ! I will be glad..
thxs
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Old 05-26-2008   #5
 
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Re: Mixing Units!<

You should really investigate into the GUI stuff yourself.. its extremely useful to know... not to mention really easy to learn.

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Old 05-27-2008   #6
 
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Re: Mixing Units!<

Okay! Make something:

Make 1 variable called footman number or something

Everytime a footie enters the region increase the variable, everytime it leaves, reduce it. If it equals 3, do "Kill footmen in region "Whatever"". Then create 1 superfootman! And reduce the variable back to 0. I havn't used WE in a while, so i may have forgotten an easier way.


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Old 05-27-2008   #7
 
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Re: Mixing Units!<

I will try it! =D
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Old 05-27-2008   #8
 
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Re: Mixing Units!<

This should work.. ive not done GUI in awhile but i think i covered it all.
This isn't top of the line, but should get the job done. Make sure to have a different Integer variable for EACH region.
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File Type: w3x Mixing Units Example.w3x (17.5 KB, 4 views)

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