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| | #1 |
![]() Join Date: Mar 2008
Posts: 12
![]() | Mixing Units!< Guys i want help..i'm building a new map with MIX system... someone can help me ? (Example:3Footman enters in a region X and becomes 1 "SuperFootman".) That's all...that is the heart of my map lol !! Thxs! |
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| | #2 |
![]() Join Date: Apr 2008
Posts: 3
![]() | Re: Mixing Units!< i dont quite understand, but according to what you wrote, you have a unit named "Footman" and also a unit named "SuperFootman".. when three units equal to "Footman" enters region X, they will become 1 "SuperFootman".. Is that right?? |
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| | #3 |
![]() Join Date: Jan 2008
Posts: 68
![]() | Re: Mixing Units!< an easy way to make it, is to count the number of footmen everytime one enters the rect, if the number is 3 and belong to the same player, then you remove the 3 footmen and you create a superfootman in the mid. |
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| | #4 |
![]() Join Date: Mar 2008
Posts: 12
![]() | Re: Mixing Units!< Hmm ok understood...but someone could gimme with codes? Events,Conditions and Action ! I will be glad.. thxs |
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| | #5 |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Mixing Units!< You should really investigate into the GUI stuff yourself.. its extremely useful to know... not to mention really easy to learn. |
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| | #6 |
![]() Join Date: Jan 2008 Location: *Don't look under the stairs*
Posts: 320
![]() | Re: Mixing Units!< Okay! Make something: Make 1 variable called footman number or something Everytime a footie enters the region increase the variable, everytime it leaves, reduce it. If it equals 3, do "Kill footmen in region "Whatever"". Then create 1 superfootman! And reduce the variable back to 0. I havn't used WE in a while, so i may have forgotten an easier way. |
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| | #7 |
![]() Join Date: Mar 2008
Posts: 12
![]() | Re: Mixing Units!< I will try it! =D |
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| | #8 |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Mixing Units!< This should work.. ive not done GUI in awhile but i think i covered it all. This isn't top of the line, but should get the job done. Make sure to have a different Integer variable for EACH region. |
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