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| | #1 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Gates and Pathing After changing the max and min scalling value to .65 for a iron gate so it becomes smaller when troops walk into the gate they walk thru the gate they walk into the wall. how do i change change it so troops will not run into the wall of the gate and out the other side of the wall when not changing the size back. |
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| | #2 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Gates and Pathing you'd need a new pathing map, or put pathing blockers |
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| | #3 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Re: Gates and Pathing how can you add a pathing blocker ontop of a gate? seeing how the gate is closed in the editer so u cant add them when there open. or how could i even find a new pathing map that works? |
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| | #4 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Gates and Pathing hold down shift, whil you are placing the doodad and it lets you put doodads on top of each other |
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