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Old 03-05-2008   #1
 
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Join Date: Feb 2007
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Just Extra Issues...

I'll just go straight to the questions

1. So I've seen RPG's having stuff like backpacks. I thought these would be a good addition to my RPG, but there's the obvious problem: how do I make it so that it doesn't move if ordered?

2. For my (Hero of Naga) map, you have to fight 4 bosses to finish the first area. After each boss, you evolve. The first 3 evolutions your "hero" is a normal unit. The last one, it becomes a Hero. I want players to be able to choose the attribute that their Hero will have when he evolves, which is chosen through a dialog at the start.How would I make it so that the evolving Hero has the chosen attribute?

Oh, and how do I make it so that stuff like trees, don't block part of the buildings/units line-of-sight?


Last edited by DarkBlade; 03-05-2008 at 05:58 PM.
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