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| | #1 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Changing Air troops to land troops Simple question i think. Just what do you need to change to get a air troop to be at ground hight, act like a grouned troops, and be targeted like a ground troop. |
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| | #2 |
![]() Join Date: Feb 2007 Location: Paradise City
Posts: 618
![]() | Re: Changing Air troops to land troops Make it act as a ground unit by checking "Ground" in Combat - Targeted As (uncheck "Air" also). To change the height, lower it in Movement - Height. |
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| | #3 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Changing Air troops to land troops youll also have to change its movement type from Air, to horse or walk (i forget the exact terms) |
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| | #4 |
![]() Join Date: Feb 2007 Location: Paradise City
Posts: 618
![]() | Re: Changing Air troops to land troops What exactly does that do? I tested without changing Movement Type, and it worked just fine. |
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| | #5 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Changing Air troops to land troops if you dont it will go at ground heightm but it will just walk right mountians and trees and stuff |
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| | #6 |
![]() Join Date: Jan 2008 Location: *Don't look under the stairs*
Posts: 320
![]() | Re: Changing Air troops to land troops Slightly off topic: Whats the difference between horse and walk??? On topic: You should set the movement height to a small percentage. Otherwise its wings/tail/whatever the ____ will go under the ground. |
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| | #7 |
![]() Join Date: Sep 2006 Location: Denmark (GMT+1)
Posts: 2,173
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Changing Air troops to land troops |
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| | #8 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: Changing Air troops to land troops obviously :P Try basing it off of the druid of the talon's ability. he can go between bird and druid. ![]() And now, directly from chip's signature... ![]() |
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