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| | #1 |
![]() Join Date: Feb 2008
Posts: 3
![]() | Adding data types to hero abilities ok heres the deal I want to create a hero ability that does Burrow and Brilliance Aura. I'm new to making maps so please be nice if this is really simple. =( I can create the ability for burrow and set it up how I want. I can create the ability for brilliance aura and set up the progression that I want. In either ability I can't see the option to add a data type so that I can do the two in one ability. Please help Thanks -BB |
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| | #2 |
![]() Join Date: Feb 2008
Posts: 13
![]() | Re: Adding data types to hero abilities im pretty sure you cant do this, you might wanna try making a blank ability that does nothing, but have a trigger that gives the 2 abilities to the person with that blank ability. |
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| | #3 |
![]() Join Date: Jan 2008 Location: *Don't look under the stairs*
Posts: 320
![]() | Re: Adding data types to hero abilities You could do it by creating a ability called brilliance burrow, or something, and base it of burrow. Then, create a hidden ability based of brilliance aura, and call it hidden brilliance aura, not sure how you'd hide it. Put in the tooltip for the first ability: Provides a [something] bonus to mana regen rate, and burrows your hero/unit. |
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| bluebomber |
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