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Old 02-05-2008   #1
 
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Changing the land

Was woundering what your could change when soem one was changing the game. I beleave u can change pathing blockers and destutable dodoods. but can you change:
other dodoods
make hills/vallys
make/remove cliffs
add water
change ground tiles

Last edited by shocker; 02-05-2008 at 07:44 PM.
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Old 02-05-2008   #2
 
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Re: Changing the land

Yes, with Terrain Deformations. If it doesn't have it own section it's probably under Environment.

How to use them though exactly, I'm not sure.
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Old 02-05-2008   #3
 
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Re: Changing the land

ok any one know how 2? and does it make the map size realy big if u use it alot?

Last edited by shocker; 02-06-2008 at 05:25 PM.
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Old 02-06-2008   #4
 
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Re: Changing the land

I'm pretty sure it takes some JASS coded spell work to do things like raise/lower terrain, or deform it in any way, but I'm not too sure of the specifics. Otherwise, it would be easier in general to create the terrain as you like it beforehand, rather than trying to use the limited interface of WC3 and try it in game...I can't see cliffs being done, but doodads, trees and such are definitely do-able, if you've ever played the Vuen's Dungeons and Dragons map, for example.
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Old 02-06-2008   #5
 
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Re: Changing the land

o only with jass. do u need jass 2 change the tiles to?
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Old 02-07-2008   #6
 
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Re: Changing the land

Trying playing with Environment - Create Terrain Deformation: Crater for height (a negative depth), and Environment - Create Terrain Deformation: Wave for water.

I'm sure you cannot create game water with triggers though. Cinematic water yes.
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