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Old 05-14-2007   #1
 
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Broken Alliances .79c

.79c
-Fixed the glitch with buying the furlbog base in no preset base mode
-Reduced cost of throne to 50
-You now start with 1000 gold and 500 lumber in no preset mode
-Heros now have horn in no preset mode
-You now get a free worker when you buy your first base

.79b
-Fixed more glitches in no preset base mode

.79a
-Fixed a glitch in no preset base mode
-Tribal Chief no longer has a lumber cost

.79
-Fixed collision size of elder wendigos and dryads
-Adjusted upgraded damage on troll priests
-Chaos magic no longer targets heros
-Added new mode with no preset bases

.78a
-Elder Wendigoes now have proper upgrades and don't get bonus damage from Frost Claws

.78
-Factories now have pathing and there are three levels of factories
-Hopefully fixed the glitch with random mode
-Added Elder Wendigos to Icelock
-Adjusted the stats on Fel Orc Ravagers a bit to make them a little better
-Increased the number of charges that the crystal ball has to 10
-Magicania's base spawn of Wizards can now transform into weak melee Rock Golems.
-Added Shifters that transform into Infernal Rock Golems to Magicania
-Liches may or may not be fixed in RoC

.77
-Fixed collision size of wardens
-Added Lichs with chaos magic skill to skeleton base
-Orange now only has kodos at Tog Lagog, and Dotar now has Fel Orc Ravagers with Blood Thirst ability
-Teal share lumber command now works properly
-Added -host command to see who was detected as the host
-Adjusted Brown hero's HP regen
-Slightly increased Blitz's agility per level. hp regen, and attack speed
-Necros now autocast raise dead
-Assassins now have Dodge ability
-Increased the stun duration on Blitz's Axe Throw
-Added Alternate Income Mode to test - it will likely need alot of balancing

.76a
-Fixed neutral tower on Milania
-Wardens now have proper upgrades
-Fixed Telen's hitpoints
-Redid Nachloch a bit
-Pink research center now has all upgrades
-Slightly adjusted stats of wardens and scouts

.76
-Made City Defenses upgrade available for all races
-Added building HP regen upgrade
-Added line of sight blockers between gray's northeast base and centrax
-Added worker to South Haven
-Bumped up upgraded damage of Ice Archers
-Changed Immolation to Axe Throw on Troll hero.
-Adjusted stats of baby tauren
-Made Heal default autocast on Healing Tents
-Redid Milania a bit
-Corrected price of Spirit Towers
-Added Wardens of Glentol to Glentol

.75a
-Switched back to old GetHost function
-Adjusted Grenadier stats

.75
-Fixed some issues with base captures not working right
-Modified GetHost function, hopefully should work better now
-Added base HP upgrade
-Added Telenian Grenadiers
-Adjusted stats of hammer throwers
-Buffed murlocs defenders a bit
-Added random hero option to random base mode
-Slightly decreased Ent attack speed
-Adjusted Fel Orc Kodos damage
-Fixed bounties on tower rebuilders
-Fixed number of images on Level 2 of Confusion
-Increased hit points of workers

.74
-Fixed level 1 of Vamp Aura
-Fixed Healing Aura Tooltip
-Fixed tooltip on warstomp
-Added -modes command to see game modes
-Reduced hitpoint bonus for Level 2 of Ancestral Strength
-Fixed tooltip for Confusion
-Made Searing Arrows autocast for Centaur Impalers
-Increased Mana Cost and Cooldown of War Stomp
-Reduce AOE of Thunder Clap
-Reduced hero stat points per level
-Reduced AOE of War Stomp

.73
-Fixed hotkey for Confusiom
-Adjusted Orange Kodos hit points
-Modified farsight stats
-Buffed Dwarf Axe Warriors
-Max hero level is now 15, spells have one additional level
-Increased attack speed for vampires
-Added Vampire Lords to Darkspire
-Fixed lumber cost for dryads
-Hellmouth can now be repaired
-Added Spawn Reset mode choice

.72a
-Fixed random mode glitch

.72
-Made a bunch of stat adjustments on neutral base units
-Added Dire Wolves for teal
-Added Spitter Lisks for Brown
-Added Ice Archers to Purple

.71
-Added option for choosing starting gold
-Fixed item dissappearing bug

.7
-3 new purchasable bases added
-Fixed bounty on horses in blue's base
-Reduced hitpoints on troll warlords and raised price
-Gave troll berserkers a buff
-Reduced ogre lord bash %
-Sea King buffed
-Artillery tower splash no longer damages friendly units
-Increased HP of bases to 7500
-Fixed hotkey for summoning portals
-Reduced cost of supply centers
-Increased damage and armor of towers a bit
-Reduced upgraded damage of baby tauren
-Made purge on sludge flinger autocast default
-Orc bases now have correct armor

.69a
-Fixed glitch in random mode

.69
-Decreased range and raised price of artillery towers
-Added random base mode - be warned, randomizing will cause lag
-Siege tanks can now attack units
-Strengthened walls
-Fixed collision size of Riders of the Horde

.68
-Assassins slighlty buffed
-Decreased duration of invisbility
-Weakened Rain of Fire
-Added Goblin Engineering Centers that sell Goblin Engineers and Goblin Siege Tanks
-Added Pirate Lord quest
-Modes are now chosen by the host
-Fixed bug with gray spawn - credit to shocker for finding it
-Reduced damage radius for pulverize

.67
-Fixed self-protection bug
-Tranquility no longer heals mechanical units
-Made Goblintown invulnerable
-Fixed bounty of border guardians
-Increased price of Kodos and Chaos Kodos and decreased their range
-Added Assassins for Light Blue
-Slightly adjusted stats of Plague Treants
-Slightly buffed war machines and advanced war machines
-Corrected damage of mortar teams

.66
-Decreased damage of ents and druids of claw
-Decreased armor of ents
-Decreased attack speed and upgraded damage of tauren
-Weakened bloodlust
-Decreased max mana of doomguards
-Fixed some terrain bugs
-Increased damage taken by heavy armor from piercing damage and decreased by light armor.
-Corrected upgrades on swordsmen
-Fixed weird behavior of orange peons and kodos
-Raised price of land mines
-Fixed battle xp bug where units that transformed lost rank icon
-Added lumber cost and reduced max stock of land mines
-Fixed tooltip for light armor
-Reduced strength of thorns aura
-Reduced chance of pulverize on Tauren
-Redid Shamania base
-Changed model of Tradewinds Heavy Infrantry
-Purge added to Sludge Fingers
-Added Border Guardians for Purple

.65
-Increased collision size of wolves
-Added proper upgrades to spiders, and increased their hp
-Changed Dangrash's sound set
-Fixed ranged armor and defend tooltip
-Increased the damage taken of images in Confusion
-Increased cooldown and decreased hp regainedd of tranquility
-Modified Divine Shield for Blue's hero.
-Heavy armor now takes reduced damage from piercing units.
-Can no longer cast invisible on heros
-Added new Death Knight unit for pink.
-Decreased hitpoints of Forest Troll Warlords
-Decreased hitpoints and max mana of Centaur Sorcerers
-Increased cost of mines

.64
-Fixed bug with base captures and tower builders
-Slightly adjusted price of research centers
-Slightly increased banshee mana regeneration
-Added Sipathi for yellow, and made some adjustments to his spawns
-Added spiders to Corrupted Forest spawn.
-Increased the cooldown on farsight
-Added Goblin Juggernaut to the shipyards
-Added purchasable demi-hero dragons

.63
-Reduced range of rangers
-Reduced upgraded armor of Master Warriors in ranged form
-Adjusted range of snipers
-Slightly decreased attack speeds of all ogre units and tauren
-When you capture a base you now gain three single use tower builders
-Fixed a bug with portals of summoning
-Added Advanced War Machines to Anglar spawn
-Made more units default autocast their spells
-Decreased siege unit attack speed

.62
-Fixed hero losing Horn of Retreat bug
-Slightly weakened master warriors
-Redid Tower of Telen base

.61
-Fixed bounties on troll and centaur starting units
-Lowered lumber income per base
-Fixed damage of some siege units
-Hopefully fixed Leave division item dropping

.6
-Redid Gapbreak and South Haven, slightly modified Cel Danel
-Modifying bounty system
-Added lumber costs for all units, also increased lumber gained per base. You now get 40 lumber per base.
-Fixed spawn position of tradewinds
-Made further adjustments to siege unit damage
-Changed revenants damage to piercing
-Added anti-friendly base attack trigger
-Increased hitpoints of bases to 5000
-Added skeleton Fire Archers for Brown, Dwarven Hammer Throwers for Gray

.55
-Reduced base and upgraded damage of siege units
-Added ent unit for green
-All ranged units HP reduced by 30
-Edited Dark Spire, Tradewinds,and Daktog bases
-Rangers now have light armor
-Pink ent base can now be repaired
-Defenders of Celen slightly buffed and knights slightly weakened
-Ogre lords slightly weakened
-Added Festival of the Gods random event

.52
-Fixed summon division hotkey
-Units no longer become frozen when they leave a division
-Fixed other glithces with command system
-Divisions now work properly on units that can transform
-Designate officer can't be used on heros now.
-Added new tech tree requirements for higher level weapon upgrades.
-Reduced bounty on skeletons from raise dead.
-Militia of Telen slightly buffed.
-Reduced artillery upgrade armor.

.51
-Division Command System now works properly with groups larger than 12
-Ship armor changed to heavy.

.5
-Added Division Command System
-Reduced hit points of seige units
-If your ally wars you, you automatically war him.
-Max units reduced to 200
-Lightning throwers weakened
-Added goblin shipyards around map

.42
-Added Flares to Supply Center
-Adjusted damage of corrupted ents, troll berserkers and master warriors
-Fixed some tooltips

.41
-Fixed small bug with new quest

.4
-Added buildable Supply Center item stores
-Added random events
-Continued small unit stat adjustments
-Added buildable Portals of Summoning to teliport units.
-Added -allies command to see current game alliance settings
-Fixed bug where gapbreak unit trained message displayed twice
-Innere fire now gives less armor
-Adjusted dark troll warlord upgrade damage
-Ally players now start with one worker
-Reduced number of units carried by mass teliport
-Adjusted ranged unit armor upgrades
-Adjusted cooldown and spell duration of Teal's heros ultimate
-Added one new quest

.31
-Added vote for normal or fast mode
-Weakened lightning revenants and mercenary wizards
-There is now a unit cap of 250 units for each player
-Added Rider of the Horde unit to light blue
-Small lumber costs added for weapon upgrades

.3
-Brown unit prices adjusted a bunch
-Several new sidequests added
-Tower of Telen armor changed to fortified
-Cooldown on mass teliport set to 30 seconds
-Wendigos added to Icelock Spawn
-Enchanters of Telen added to Telen Spawn
-Upgraded towers now all give proper bounties
-Adjust locations of LB's spawn points
-Implemented battle experience system

.22
-Fixed some pathing issues
-Fixed the bug where red base becomes invulnerable
-Orc advanced watch tower can no longer upgrade into itself
-Numerous unit stat and price adjustments
-Adjusted alot of ranged units' upgraded damage
-Adjusted Labilia's spawn position
-Added Royal Archers for Milania
-Cooldown on warstomp increased

.21
-small unit bug fixed

.2
-Wisps now build forest elf guard towers
-Change all guard towers to fortified armor
-Bounty on wolves
-Centaur sorceror and centaur impaler balance
-Lumber added as a resource - lumber is gained based on number of spawns you control
-Added healing tents
-Added new unit for teal at River Run and new Tauren unit
-Pulverize weakened on taurens
-Price of raiders increased
-Fel Orc grunts weakened
-Lightning thrower attack cooldown decreased
-Upgrades on archers weakened
-Added sniper unit for dwarves
-Towers now upgradable
-Redid one of pink's bases
-Fixed a bunch of tooltips
-Some tower requirements fixed

.15
-Earthquake casting range decreased and AOE decreased
-Added upgrades for tradewinds heavy infantry
-Adjusted locations of several spawn points
-Fixed roar on Druids of Claw in bear form
-Firebolt can't target heros anymore
-Cooldown added to Horn of Retreat
-New unit added for purple, green, and orange
-Pink starting units buffed some
-Fixed gold giving bug
-Vampiric aura weakened
-Other small unit changes

.14
-All bases now have 10 armor
-Brown hero weakened
-Numerous unit stat adjustments
-Bounties on treants and elementals corrected,
-Ghouls can longer chop trees
-Sludge fingers now have upgrades
-Some pathing issues fixed
-Range on seige units decreased
Attached Files
File Type: w3m Broken Alliances - Beta .62.w3m (668.0 KB, 116 views)
File Type: w3m Broken Alliances - Beta .63.w3m (670.2 KB, 77 views)
File Type: w3m Broken Alliances - Beta .64.w3m (673.4 KB, 144 views)
File Type: w3m Broken Alliances - Beta .65.w3m (674.2 KB, 89 views)
File Type: w3m Broken Alliances - Beta .65.w3m (674.2 KB, 91 views)
File Type: w3m Broken Alliances - Beta .66.w3m (731.5 KB, 72 views)
File Type: w3m Broken Alliances - Beta .68.w3m (734.8 KB, 49 views)
File Type: w3m Broken Alliances - Beta .69.w3m (737.0 KB, 49 views)
File Type: w3m Broken Alliances - Beta .69a.w3m (737.1 KB, 78 views)
File Type: w3m Broken Alliances - Beta .7.w3m (740.0 KB, 49 views)
File Type: w3m Broken Alliances - Beta .71.w3m (740.0 KB, 48 views)
File Type: w3m Broken Alliances - Beta .72.w3m (740.5 KB, 43 views)
File Type: w3m Broken Alliances - Beta .72a.w3m (740.5 KB, 80 views)
File Type: w3m Broken Alliances - Beta .73.w3m (749.2 KB, 52 views)
File Type: w3m Broken Alliances - Beta .74.w3m (749.6 KB, 96 views)
File Type: w3m Broken Alliances - Beta .75a.w3m (751.2 KB, 145 views)
File Type: w3m Broken Alliances - Beta .76.w3m (753.0 KB, 47 views)
File Type: w3m Broken Alliances - Beta .76a.w3m (753.2 KB, 209 views)
File Type: w3m Broken Alliances - Beta .77.w3m (755.8 KB, 57 views)
File Type: w3m Broken Alliances - Beta .78.w3m (757.0 KB, 29 views)
File Type: w3m Broken Alliances - Beta .78a.w3m (757.1 KB, 90 views)
File Type: w3m Broken Alliances - Beta .79.w3m (759.1 KB, 19 views)
File Type: w3m Broken Alliances - Beta .79a.w3m (759.0 KB, 18 views)
File Type: w3m Broken Alliances - Beta .79b.w3m (759.0 KB, 54 views)
File Type: w3m Broken Alliances - Beta .79c.w3m (759.0 KB, 202 views)

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Last edited by King_Leopold; 08-25-2008 at 08:30 PM.
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Old 05-15-2007   #2
 
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Re: Broken Alliances

Version .13 uploaded

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Old 05-16-2007   #3
 
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Re: Broken Alliances

How about some info?
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Old 05-16-2007   #4
 
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Re: Broken Alliances

Info on what? The map itself or what I changed

For the first, then one had better just read the map's forums http://www.pollama.com/index.php?board=70.0

For the second, there is a limited change log in the game itself, and I'm still at the early stage where so many small changes are being made to unit stats and such, that well I have no interest in listing them all.

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Old 05-16-2007   #5
 
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Re: Broken Alliances

It's still good to list what you changed.
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Old 05-18-2007   #6
 
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Re: Broken Alliances

.14 added

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Old 05-20-2007   #7
 
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Re: Broken Alliances .15

.15 uploaded

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Old 05-24-2007   #8
 
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Re: Broken Alliances .2

.2 added

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Old 05-24-2007   #9
 
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Re: Broken Alliances .21

.21 added, made a small mistake with .2

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Old 05-28-2007   #10
 
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Re: Broken Alliances .22

.22 added

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Old 05-28-2007   #11
 
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Re: Broken Alliances .22

when is there going to be 1.00? you'll never reach it at this rate! :tongue:


And now, directly from chip's signature...
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Old 06-03-2007   #12
 
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Re: Broken Alliances .3

.3 uploaded

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Old 06-06-2007   #13
 
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Re: Broken Alliances .31

.31 added

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Old 06-17-2007   #14
 
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Re: Broken Alliances .41

.41 added

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Old 06-17-2007   #15
 
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Re: Broken Alliances .41

alright so its not lettin me dl the newest version, any idea how??
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Old 06-18-2007   #16
 
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Re: Broken Alliances .41

hmm I'm not sure, try again, or if it still doesn't work dl it at epicwar.com, or if you go on bnet now, I'm afk in a DL only game.

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Old 06-24-2007   #17
 
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Re: Broken Alliances .42

.42 uploaded

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Old 06-30-2007   #18
 
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Re: Broken Alliances .5

.5 added

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Old 07-01-2007   #19
 
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Re: Broken Alliances .51

.51 added

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Old 07-01-2007   #20
 
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Re: Broken Alliances .51

i wasn't here when you said something about division command. what is it?


And now, directly from chip's signature...
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Old 07-04-2007   #21
 
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Re: Broken Alliances .52

.52 added

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Old 07-18-2007   #22
 
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Re: Broken Alliances .55

.55 posted

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Old 07-18-2007   #23
 
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Re: Broken Alliances .55

Yay for new versions!


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Old 07-23-2007   #24
 
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Re: Broken Alliances .6

.6 added

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Old 07-26-2007   #25
 
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Re: Broken Alliances .61

.61 released

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