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| | #1 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Broken Alliances .79c .79c -Fixed the glitch with buying the furlbog base in no preset base mode -Reduced cost of throne to 50 -You now start with 1000 gold and 500 lumber in no preset mode -Heros now have horn in no preset mode -You now get a free worker when you buy your first base .79b -Fixed more glitches in no preset base mode .79a -Fixed a glitch in no preset base mode -Tribal Chief no longer has a lumber cost .79 -Fixed collision size of elder wendigos and dryads -Adjusted upgraded damage on troll priests -Chaos magic no longer targets heros -Added new mode with no preset bases .78a -Elder Wendigoes now have proper upgrades and don't get bonus damage from Frost Claws .78 -Factories now have pathing and there are three levels of factories -Hopefully fixed the glitch with random mode -Added Elder Wendigos to Icelock -Adjusted the stats on Fel Orc Ravagers a bit to make them a little better -Increased the number of charges that the crystal ball has to 10 -Magicania's base spawn of Wizards can now transform into weak melee Rock Golems. -Added Shifters that transform into Infernal Rock Golems to Magicania -Liches may or may not be fixed in RoC .77 -Fixed collision size of wardens -Added Lichs with chaos magic skill to skeleton base -Orange now only has kodos at Tog Lagog, and Dotar now has Fel Orc Ravagers with Blood Thirst ability -Teal share lumber command now works properly -Added -host command to see who was detected as the host -Adjusted Brown hero's HP regen -Slightly increased Blitz's agility per level. hp regen, and attack speed -Necros now autocast raise dead -Assassins now have Dodge ability -Increased the stun duration on Blitz's Axe Throw -Added Alternate Income Mode to test - it will likely need alot of balancing .76a -Fixed neutral tower on Milania -Wardens now have proper upgrades -Fixed Telen's hitpoints -Redid Nachloch a bit -Pink research center now has all upgrades -Slightly adjusted stats of wardens and scouts .76 -Made City Defenses upgrade available for all races -Added building HP regen upgrade -Added line of sight blockers between gray's northeast base and centrax -Added worker to South Haven -Bumped up upgraded damage of Ice Archers -Changed Immolation to Axe Throw on Troll hero. -Adjusted stats of baby tauren -Made Heal default autocast on Healing Tents -Redid Milania a bit -Corrected price of Spirit Towers -Added Wardens of Glentol to Glentol .75a -Switched back to old GetHost function -Adjusted Grenadier stats .75 -Fixed some issues with base captures not working right -Modified GetHost function, hopefully should work better now -Added base HP upgrade -Added Telenian Grenadiers -Adjusted stats of hammer throwers -Buffed murlocs defenders a bit -Added random hero option to random base mode -Slightly decreased Ent attack speed -Adjusted Fel Orc Kodos damage -Fixed bounties on tower rebuilders -Fixed number of images on Level 2 of Confusion -Increased hit points of workers .74 -Fixed level 1 of Vamp Aura -Fixed Healing Aura Tooltip -Fixed tooltip on warstomp -Added -modes command to see game modes -Reduced hitpoint bonus for Level 2 of Ancestral Strength -Fixed tooltip for Confusion -Made Searing Arrows autocast for Centaur Impalers -Increased Mana Cost and Cooldown of War Stomp -Reduce AOE of Thunder Clap -Reduced hero stat points per level -Reduced AOE of War Stomp .73 -Fixed hotkey for Confusiom -Adjusted Orange Kodos hit points -Modified farsight stats -Buffed Dwarf Axe Warriors -Max hero level is now 15, spells have one additional level -Increased attack speed for vampires -Added Vampire Lords to Darkspire -Fixed lumber cost for dryads -Hellmouth can now be repaired -Added Spawn Reset mode choice .72a -Fixed random mode glitch .72 -Made a bunch of stat adjustments on neutral base units -Added Dire Wolves for teal -Added Spitter Lisks for Brown -Added Ice Archers to Purple .71 -Added option for choosing starting gold -Fixed item dissappearing bug .7 -3 new purchasable bases added -Fixed bounty on horses in blue's base -Reduced hitpoints on troll warlords and raised price -Gave troll berserkers a buff -Reduced ogre lord bash % -Sea King buffed -Artillery tower splash no longer damages friendly units -Increased HP of bases to 7500 -Fixed hotkey for summoning portals -Reduced cost of supply centers -Increased damage and armor of towers a bit -Reduced upgraded damage of baby tauren -Made purge on sludge flinger autocast default -Orc bases now have correct armor .69a -Fixed glitch in random mode .69 -Decreased range and raised price of artillery towers -Added random base mode - be warned, randomizing will cause lag -Siege tanks can now attack units -Strengthened walls -Fixed collision size of Riders of the Horde .68 -Assassins slighlty buffed -Decreased duration of invisbility -Weakened Rain of Fire -Added Goblin Engineering Centers that sell Goblin Engineers and Goblin Siege Tanks -Added Pirate Lord quest -Modes are now chosen by the host -Fixed bug with gray spawn - credit to shocker for finding it -Reduced damage radius for pulverize .67 -Fixed self-protection bug -Tranquility no longer heals mechanical units -Made Goblintown invulnerable -Fixed bounty of border guardians -Increased price of Kodos and Chaos Kodos and decreased their range -Added Assassins for Light Blue -Slightly adjusted stats of Plague Treants -Slightly buffed war machines and advanced war machines -Corrected damage of mortar teams .66 -Decreased damage of ents and druids of claw -Decreased armor of ents -Decreased attack speed and upgraded damage of tauren -Weakened bloodlust -Decreased max mana of doomguards -Fixed some terrain bugs -Increased damage taken by heavy armor from piercing damage and decreased by light armor. -Corrected upgrades on swordsmen -Fixed weird behavior of orange peons and kodos -Raised price of land mines -Fixed battle xp bug where units that transformed lost rank icon -Added lumber cost and reduced max stock of land mines -Fixed tooltip for light armor -Reduced strength of thorns aura -Reduced chance of pulverize on Tauren -Redid Shamania base -Changed model of Tradewinds Heavy Infrantry -Purge added to Sludge Fingers -Added Border Guardians for Purple .65 -Increased collision size of wolves -Added proper upgrades to spiders, and increased their hp -Changed Dangrash's sound set -Fixed ranged armor and defend tooltip -Increased the damage taken of images in Confusion -Increased cooldown and decreased hp regainedd of tranquility -Modified Divine Shield for Blue's hero. -Heavy armor now takes reduced damage from piercing units. -Can no longer cast invisible on heros -Added new Death Knight unit for pink. -Decreased hitpoints of Forest Troll Warlords -Decreased hitpoints and max mana of Centaur Sorcerers -Increased cost of mines .64 -Fixed bug with base captures and tower builders -Slightly adjusted price of research centers -Slightly increased banshee mana regeneration -Added Sipathi for yellow, and made some adjustments to his spawns -Added spiders to Corrupted Forest spawn. -Increased the cooldown on farsight -Added Goblin Juggernaut to the shipyards -Added purchasable demi-hero dragons .63 -Reduced range of rangers -Reduced upgraded armor of Master Warriors in ranged form -Adjusted range of snipers -Slightly decreased attack speeds of all ogre units and tauren -When you capture a base you now gain three single use tower builders -Fixed a bug with portals of summoning -Added Advanced War Machines to Anglar spawn -Made more units default autocast their spells -Decreased siege unit attack speed .62 -Fixed hero losing Horn of Retreat bug -Slightly weakened master warriors -Redid Tower of Telen base .61 -Fixed bounties on troll and centaur starting units -Lowered lumber income per base -Fixed damage of some siege units -Hopefully fixed Leave division item dropping .6 -Redid Gapbreak and South Haven, slightly modified Cel Danel -Modifying bounty system -Added lumber costs for all units, also increased lumber gained per base. You now get 40 lumber per base. -Fixed spawn position of tradewinds -Made further adjustments to siege unit damage -Changed revenants damage to piercing -Added anti-friendly base attack trigger -Increased hitpoints of bases to 5000 -Added skeleton Fire Archers for Brown, Dwarven Hammer Throwers for Gray .55 -Reduced base and upgraded damage of siege units -Added ent unit for green -All ranged units HP reduced by 30 -Edited Dark Spire, Tradewinds,and Daktog bases -Rangers now have light armor -Pink ent base can now be repaired -Defenders of Celen slightly buffed and knights slightly weakened -Ogre lords slightly weakened -Added Festival of the Gods random event .52 -Fixed summon division hotkey -Units no longer become frozen when they leave a division -Fixed other glithces with command system -Divisions now work properly on units that can transform -Designate officer can't be used on heros now. -Added new tech tree requirements for higher level weapon upgrades. -Reduced bounty on skeletons from raise dead. -Militia of Telen slightly buffed. -Reduced artillery upgrade armor. .51 -Division Command System now works properly with groups larger than 12 -Ship armor changed to heavy. .5 -Added Division Command System -Reduced hit points of seige units -If your ally wars you, you automatically war him. -Max units reduced to 200 -Lightning throwers weakened -Added goblin shipyards around map .42 -Added Flares to Supply Center -Adjusted damage of corrupted ents, troll berserkers and master warriors -Fixed some tooltips .41 -Fixed small bug with new quest .4 -Added buildable Supply Center item stores -Added random events -Continued small unit stat adjustments -Added buildable Portals of Summoning to teliport units. -Added -allies command to see current game alliance settings -Fixed bug where gapbreak unit trained message displayed twice -Innere fire now gives less armor -Adjusted dark troll warlord upgrade damage -Ally players now start with one worker -Reduced number of units carried by mass teliport -Adjusted ranged unit armor upgrades -Adjusted cooldown and spell duration of Teal's heros ultimate -Added one new quest .31 -Added vote for normal or fast mode -Weakened lightning revenants and mercenary wizards -There is now a unit cap of 250 units for each player -Added Rider of the Horde unit to light blue -Small lumber costs added for weapon upgrades .3 -Brown unit prices adjusted a bunch -Several new sidequests added -Tower of Telen armor changed to fortified -Cooldown on mass teliport set to 30 seconds -Wendigos added to Icelock Spawn -Enchanters of Telen added to Telen Spawn -Upgraded towers now all give proper bounties -Adjust locations of LB's spawn points -Implemented battle experience system .22 -Fixed some pathing issues -Fixed the bug where red base becomes invulnerable -Orc advanced watch tower can no longer upgrade into itself -Numerous unit stat and price adjustments -Adjusted alot of ranged units' upgraded damage -Adjusted Labilia's spawn position -Added Royal Archers for Milania -Cooldown on warstomp increased .21 -small unit bug fixed .2 -Wisps now build forest elf guard towers -Change all guard towers to fortified armor -Bounty on wolves -Centaur sorceror and centaur impaler balance -Lumber added as a resource - lumber is gained based on number of spawns you control -Added healing tents -Added new unit for teal at River Run and new Tauren unit -Pulverize weakened on taurens -Price of raiders increased -Fel Orc grunts weakened -Lightning thrower attack cooldown decreased -Upgrades on archers weakened -Added sniper unit for dwarves -Towers now upgradable -Redid one of pink's bases -Fixed a bunch of tooltips -Some tower requirements fixed .15 -Earthquake casting range decreased and AOE decreased -Added upgrades for tradewinds heavy infantry -Adjusted locations of several spawn points -Fixed roar on Druids of Claw in bear form -Firebolt can't target heros anymore -Cooldown added to Horn of Retreat -New unit added for purple, green, and orange -Pink starting units buffed some -Fixed gold giving bug -Vampiric aura weakened -Other small unit changes .14 -All bases now have 10 armor -Brown hero weakened -Numerous unit stat adjustments -Bounties on treants and elementals corrected, -Ghouls can longer chop trees -Sludge fingers now have upgrades -Some pathing issues fixed -Range on seige units decreased Last edited by King_Leopold; 08-25-2008 at 08:30 PM. |
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| | #2 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances Version .13 uploaded |
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| | #3 |
![]() Join Date: Sep 2006 Location: Your Mom
Posts: 2,241
![]() | Re: Broken Alliances How about some info? |
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| | #4 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances Info on what? The map itself or what I changed For the first, then one had better just read the map's forums http://www.pollama.com/index.php?board=70.0 For the second, there is a limited change log in the game itself, and I'm still at the early stage where so many small changes are being made to unit stats and such, that well I have no interest in listing them all. |
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| | #5 |
![]() Join Date: Dec 2006
Posts: 2,992
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Broken Alliances It's still good to list what you changed. |
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| | #6 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .14 added |
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| | #7 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .15 .15 uploaded |
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| | #8 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .2 .2 added |
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| | #9 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .21 .21 added, made a small mistake with .2 |
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| | #10 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .22 .22 added |
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| | #11 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: Broken Alliances .22 when is there going to be 1.00? you'll never reach it at this rate! :tongue:![]() And now, directly from chip's signature... ![]() |
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| | #12 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .3 .3 uploaded |
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| | #13 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .31 .31 added |
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| | #14 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .41 .41 added |
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| | #15 |
![]() Join Date: Jun 2007
Posts: 1
![]() | Re: Broken Alliances .41 alright so its not lettin me dl the newest version, any idea how?? |
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| | #16 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .41 hmm I'm not sure, try again, or if it still doesn't work dl it at epicwar.com, or if you go on bnet now, I'm afk in a DL only game. |
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| | #17 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .42 .42 uploaded |
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| | #18 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .5 .5 added |
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| | #19 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .51 .51 added |
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| | #20 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: Broken Alliances .51 i wasn't here when you said something about division command. what is it? ![]() And now, directly from chip's signature... ![]() |
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| | #21 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .52 .52 added |
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| | #22 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .55 .55 posted |
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| | #23 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: Broken Alliances .55 Yay for new versions! ![]() ![]() And now, directly from chip's signature... ![]() |
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| | #24 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .6 .6 added |
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| | #25 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Broken Alliances .61 .61 released |
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