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Old 09-25-2006   #1
Killzor2
 
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[MERC]Naga Archers

Naga Archer

Status

Health - 1200
Attack - 59-74
Defense - 7
Spells -
1) Frozen Arrows - The Naga Archer shoots arrows that have ice on them. This can be an Auto-Cast ability.
2) Brilliance Aura - This aura gives nearby unit mana regeneration slightly. This is an Aura.
3) Critical Strike - Everytime the Naga Archer hits a unit, it has a percented chance to do double the damage of what the Naga Archer has. This spell would be a Passive skill.

How does this creep sound? Pretty plain, but I think it would be pretty good for killing heroes.
I think it would cost...about...900 gold a piece, just to get a Naga Archer. How does this sound? Feedback please!
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Old 09-25-2006   #2
 
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Re: Naga Archers

well, take out the frozen arrows and it woudnt be that bad of a creep. what model would be used? somthing similar to the hero?

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Old 09-25-2006   #3
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Re: Naga Archers

The model would be a mini version of the hero and a few slight changes that can be made by MrApples. And why take out the Ice Arrows?
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Old 09-25-2006   #4
 
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Re: Naga Archers

i think that you should keep the frozen arrow or else the brilliance aura seems thrown on wihtout any use. i mean a creep that recovers mana to do nothing with it? doesn't make much sense to me unless you wanted it for a hero in which case its too weak to help very much. or if you wanted to make this a anti-unit creep you could replace the cold arrow with forked lightening and critical strike with mana sheild

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Old 09-25-2006   #5
 
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Re: Naga Archers

The aura can be used as support for heros with a need for steady stream of mana, and the cold arrows would make it ez to slow down fleeing heros.

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Old 09-26-2006   #6
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Re: Naga Archers

Yeah, I was thinking that they could be used for hero killing too. Although, it would eventually piss off a lot of players, lol.
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Old 09-26-2006   #7
 
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Re: Naga Archers

You know, I don't think I should trust anything from a guy who can't copy/paste.
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Old 09-26-2006   #8
 
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Re: Naga Archers

i 4got to mention..but
Quote:
Originally Posted by yebeth1234
I think that you should keep the frozen arrow or else the brilliance aura seems thrown on wihtout any use. I mean a creep that recovers mana to do nothing with it? doesn't make much sense to me unless you wanted it for a hero in which case its too weak to help very much. or if you wanted to make this a anti-unit creep you could replace the cold arrow with forked lightening and critical strike with mana sheild
the whole thing about forked lightning, mana shield, brilliance aura is taken by Death Anchors summons. Cold arrow should not be on any hireable

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Old 09-27-2006   #9
 
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Re: Naga Archers

umm first of all who really uses creeps ever except for anti magic shield and a granite golem if your base is being pwned? ok idea i guess but cold arrow is really too good a spell to be on a guy that has that much dmg
if u got him right away he could kill heros on his one, if they were too stupid to tele.
its a creep, so its not gonna be used much unless hes rigged, so if ppl would use him itd be becuz its rigged
stick to making spells and items killzor2 creeps r gay anyway
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Old 09-27-2006   #10
 
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Re: Naga Archers

Actually most creeps even out most heros. maybe somtime u look at all the creeps skills and see what they could counter ingame..youd be surprised.

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Old 09-27-2006   #11
 
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Re: Naga Archers

i agree creeps are way under rated some of them are actually quite good

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Old 09-28-2006   #12
 
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Re: Naga Archers

well let me ask this, does any1 use creeps every game that they random?
i dunno ive always thought that all creeps except granite golem were kinda worthless
tell me some of the creeps that u use anyway ill see if they make sense to me to use :P
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Old 09-28-2006   #13
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Re: Naga Archers

Troll Priest for Anti-Mage
That one Mage on the Horse, for Purge
Zeppelin for escape
Rat for Unholy Aura and True Sight
And other stuff
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Old 09-29-2006   #14
 
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Re: Naga Archers

i forgot to mention the obvious troll priest, but i can also see where your going with thte rat and the horsey dude ;D i guess they make sense to use to counter ams, use ams, and get regen and see invisibles
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Old 09-29-2006   #15
 
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Re: Naga Archers

I do believe MrA is making new system for UltF, where there will be a choice of support and offensive hirelings. The hirelings will also gain battle experience, and get better ranks (which include increase of skills). Im still a lil foggy on the idea, maybe MrA will post info about it somewhere else.

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Old 10-02-2006   #16
 
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Re: Naga Archers

a new system 4 what mercenarys?
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Old 10-03-2006   #17
 
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Re: Naga Archers

for the mercenaries you hire

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Old 10-04-2006   #18
 
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Re: Naga Archers

ummm ya i know that but its weird
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Old 10-07-2006   #19
 
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Re: Naga Archers

I suggest you download WW3 and play it. Normal units have a system on experience to get stronger, like the heroes do. This is probably the best way to let you understand the system.

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Old 10-07-2006   #20
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Re: Naga Archers

Also in the early game if you have enough money you could get a Infernal Juggernat and call Inferno near enemy base!
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Old 10-27-2006   #21
 
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Re: Naga Archers

ya thats totally noob strategy
and titan i dled ww3 gold, hosted it 4 times and 0 ppl joined
sry mrapples but no1 likes ww3 gold
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Old 10-27-2006   #22
 
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Re: Naga Archers

There is a clan based around the map i beleive, that host a tourney every friday. I told them on bnet to register here and post it on calender...but havnt heard from since.

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Old 12-02-2006   #23
 
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Re: [MERC]Naga Archers

what i dont understand is if this is a tier. it would be great if u could come up with a whole tier for nagas.
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Old 12-03-2006   #24
 
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Re: [MERC]Naga Archers

900 gold is a good price, and it probly would be a good hero killer
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Old 01-02-2007   #25
 
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Re: [MERC]Naga Archers

This New Feature Requests has failed to comply with the rules and is now denied. You should have added a poll when asked to in this thread.
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