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| View Poll Results: Like the idea? | |||
| Yes | | 1 | 100.00% |
| No | | 0 | 0% |
| Voters: 1. You may not vote on this poll | |||
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| | #1 |
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Posts: n/a
| Please add more artifact-level items, and other suggestions Right now, we are limited to just one type of artifact level shield, helmet, and armor. While there's a bunch (more than enough) of artifact accessories, they're mostly useless because omega proof trumps them all. Second, most artifact level items are at level 50 or below. It feels a little underwhelming when you're at level 120 and yet you're still holding piddly lvl 50 helmet. Third, after you get Omega proof, Ultima weapon is actually less useful than Masamune for warrior classes. What was the reasoning behind giving Ultima Weapon a lower crit rate than Masamune? Now I just kill Ultima weapon for fun and use Masamune instead. Fourth, there are no mage-geared artifact level armor. The only artifact armor, the one that gives +3000 hp and +1500 mana, isn't too useful for a mage because of its lack of mana regen. I am forced to use a level 20 robe just for its 300% mana regen rate. There's also no mage-geared artifact level weapons. The only close one, the dragonbone wand (lvl 50 from night elves) are actually less useful than even the Masamune because it gives less INT and no mana regeneration. the +3000 isn't of much importance when your mana hits 200k, and Omega takes out 10k of your mana each hit after mana shield is up. Finally, although I enjoyed defeating Ultima/Omega weapon, I wish there was an even greater challenge after that! I remember playing a "snow demon", but the latest release doesn't have it... I wonder if Omega weapon can be made even harder, and before Omege weapon there's a series of weapons harder than Ultima but weaker than Omega. These weapons can give those artifacts with lvls higher than 50. |
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| | #2 |
| I'M A BADASS DEV ON FFERPG! Join Date: Jun 2007 Location: Germany
Posts: 183
![]() | Re: Please add more artifact-level items, and other suggestions easy way to increase the power and importance of the other acceccories: delete omega proof. this item is too overpowered, like omega weapon too, it shouldnt be killed with soloing it too easy, it should take some hours, and in a team like 30 minutes imo. But, I support your submission for creating more artefacts, also for the highlvl chars. |
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| | #3 |
![]() Join Date: Apr 2008
Posts: 25
![]() | Re: Please add more artifact-level items, and other suggestions Heck no, about deleting omega proof. It's not overpowered at all. That's the only item that allows someone to even remotely try to solo Omega Weapon in very hard difficulty. Besides, that item is the only reason why anyone would bother to try to kill Omega weapon. you take away that motivation, you take away more than half of the fun behind the map. |
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| | #4 |
![]() Join Date: Apr 2008
Posts: 36
![]() | Re: Please add more artifact-level items, and other suggestions delete the omega proof, the next version will have new quests and bosses, having an omega proof will make this incredibly easy. |
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| | #5 |
| I'M A BADASS DEV ON FFERPG! Join Date: Jun 2007 Location: Germany
Posts: 183
![]() | Re: Please add more artifact-level items, and other suggestions Every omega proof player I saw run in the first minutes through the whole map and kill all bosses solo, not waiting for others or helping the newbies. He is lvl 120 and has the powerfullst equip and kills such looser bosses which could be the motivation and challenge for the new players to play the map again. But he destroys the beauty of the map and steal the fun of the other players. And know comes your part: "But I am not like this omega proof player, I am different!" |
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| | #6 |
![]() Join Date: Apr 2008
Posts: 25
![]() | Re: Please add more artifact-level items, and other suggestions ...Pfeffer, I'm not even going to comment on the BS you just spewed. The point of an RPG is to eventually become as strong as you can, then test your configuration against all challenges. |
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| | #7 |
| I'M A BADASS DEV ON FFERPG! Join Date: Jun 2007 Location: Germany
Posts: 183
![]() | Re: Please add more artifact-level items, and other suggestions This submission section is to create and discuss new ideas. How to improve and expand the map, it's develop the map and balance it. We aren't discuss "how to become the strongest" through playing. Developing isnt like playing you dont create items with the maximum on power like you would do so in playing the game, there you would ever choose the best equipment. |
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