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View Poll Results: Do you like my idea? (If so can you post why?)
Yes 3 60.00%
No 0 0%
Undecided 2 40.00%
Voters: 5. You may not vote on this poll

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Old 04-01-2008   #1
 
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A few Classes I thought you should add...

Ok then, now I have thought you may need to add more classes like:
Mog knight (Who doesn't love the melee based moogle class fromt he FF tactics games?)

Blue mage (not sure if you have this but just give it monster abilities and stuff if you don't have it and make it xD)

Monk (Another class from the FFT games)

Hunter (Geez this class would be hard to make but, if you know what I mean then, add it )

Onion Knight (Over powered Knight from FF3 [Only if you got it to 91-99 in FF3])

Those are my ideas, but seeing so I know nothing about hero abilities you choose them, but please don't just decline this, if you do decide to make I'll thank you in advance, so thanks guys, even if you just read this...

Regards,
Eddy
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Old 04-01-2008   #2
 
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Re: A few Classes I thought you should add...

moogle sounds wicked, 2 different types would be cool, a melee and a caster, there would need to be more job taverns though
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Old 04-04-2008   #3
 
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Re: A few Classes I thought you should add...

Oi, wouldn't it be cool if this had different races like ff wise, Moogle, Hume etc.

Then you could add in the race only jobs...
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Old 04-04-2008   #4
 
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Re: A few Classes I thought you should add...

Isn't monk already there?

And considering the storyline, titan, you should add some more wc3'ish/LOTRish/SCish classes ect.

Edit: And hunte rwould be fun. How about abillities:

Throw spear.

Lay trap.

Throw net.

Sneak.

Assasinate.

EDiT: And assasinate brings me to assasin.

EDIT AGAIN: In an old map project i had storm assasains, which were assasins that used magic to assasinize.


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Old 04-04-2008   #5
 
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Re: A few Classes I thought you should add...

This isn't that type of monk, this one uses claws and creates whirlwinds (still has chakra and stuff but is much cooler) and uses shockwaves, and finally can you far fist (ranged attack with a melee weapon)... (I'm speaking FFTA wise btw, he can do all of that in Final Fanasy Tactics Advance..)

And with hunter you could capture monsters and stuff then give their souls to a morpher (Sorry i'm addicted to FFTA and it would be cool to see some more Final Fantasy things, cause so far this makes no sense and has currently no relation to FF, so maybe you should put some custom models in and stuff, cause right now this looks like a normal game. Besides the usual Cid reference [He is in every FF game xD.. I think)...

Oh and hunters use bows in FF..
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Old 04-04-2008   #6
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Re: A few Classes I thought you should add...

the monk has all skills you described, without whirlwinds.
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Old 04-04-2008   #7
 
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Re: A few Classes I thought you should add...

Eddy this game is directly related to FF, maybe not tactics, but a combination of all the games, it doesnt have custom models but it has elements from all the games, character names, classes, items, materia (jus one so far), the summoning of guardians and eidolons. If you want it to get better make some posts on the stuff from FF that you want in the game and it might get put in the next version.
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Old 04-04-2008   #8
 
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Re: A few Classes I thought you should add...

Everything I just said above is from ff and I had forgotten about the current monk sorry...
But still if this Final Fantasy Epic RPG you need to make it more final fantasy? I mean yeah Eidolons are cool right, but why didn't they call them summons like in most FF games????

This sounds a bit offtopic but all in all this needs to be more like Final Fantasy if your gonna call it FInal Fantays Epic RPG...
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Old 04-05-2008   #9
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Re: A few Classes I thought you should add...

hmm...in FF6 they were called Espers when i remember correctly. So maybe they are called in any FF Eidolons ^^ .
I like the cathegory Eidolon.
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Old 04-06-2008   #10
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Re: A few Classes I thought you should add...

Quote:
Originally Posted by Eddy9007 View Post
Everything I just said above is from ff and I had forgotten about the current monk sorry...
But still if this Final Fantasy Epic RPG you need to make it more final fantasy? I mean yeah Eidolons are cool right, but why didn't they call them summons like in most FF games????

This sounds a bit offtopic but all in all this needs to be more like Final Fantasy if your gonna call it FInal Fantays Epic RPG...
Eidolons are fine by me, they're virtually the only reference to ff9 in this map.
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Old 04-13-2008   #11
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Re: A few Classes I thought you should add...

I suppose but then there is no reference to ff12 or ff6 is there?
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Old 04-13-2008   #12
I'M A BADASS DEV ON FFERPG!
 
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Re: A few Classes I thought you should add...

I dont think there have to be a reference to every Final Fantasy.
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Old 04-21-2008   #13
 
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Re: A few Classes I thought you should add...

no offence but the summons the summoner can summon in my opinion are pretty piss weak and there hp and damage sucks i mean cmon summons should be powerful cos early game there ok if your just using them to run around the mountain areas and maybe around that naga island but when you take a summoner to lothlorien and you fight all those hard monsters there your summon monsters get owned way 2 easily cos there hp sucks and so does there damage so it would be cool to see the summoners summons be a bit more beefy ^.^ does any one else think this is correct ?
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Old 04-28-2008   #14
 
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Re: A few Classes I thought you should add...

Yes acually it would be cool to see strong summons, seeing though you need them in must of the games to power your way through..
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Old 05-18-2008   #15
 
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Re: A few Classes I thought you should add...

Oooohhhh... Hunter, love that job i collected many monsters but my fave are the rideable chocobos especially the purple chocoby.
i got addicted to ffta by 73 hours and 5 mins and 1 unsatisfied girlfriend.

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Old 05-18-2008   #16
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Re: A few Classes I thought you should add...

maybe you could add a S.O.L.D.I.E.R. class,it would be the ultimate FFVII reference on the map.
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