![]() | |
| | #1 |
![]() Join Date: Sep 2007 Location: NY, USA
Posts: 95
![]() | Blessed Presence Quite, very quite, simply an aura. It could have any range of effects such as increased movement/attack speed, conversion of armor type to holy/light, etc etc. I just think an aura would suite this class well, not only is it the holy-leader-knightly kind of class which works great with auras, but no classes that have an aura.. yet. Perhaps in deed of balance, IF this was to be implemented, the archbishop could have a paradoxic aura? EDIT: I just realized there is another skill in the sub-board with the word blessed in it.. my apologies, I did not intend to copy or trend. Last edited by Mr. Zero; 01-14-2008 at 01:12 AM. |
| | |
| | #2 |
![]() Join Date: Sep 2007 Location: NY, USA
Posts: 95
![]() | Re: [H Knight] Blessed Presence Gee, thanks for the constructive input and/or suggestions, they're a real big help. |
| | |
| | #3 |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: [H Knight] Blessed Presence Its just an idea, not a skill >.>... |
| | |
| | #4 |
![]() Join Date: Sep 2007 Location: NY, USA
Posts: 95
![]() | Re: [H Knight] Blessed Presence Well, I was hoping other's would build upon the idea and make it worthy of being a skill.. I guess here are some technical truths; Passive - No Cooldown, Constant. Effects a range of 1000 Effect: Raises all stats by 20, 40% increases movement speed, 40% Increased attack speed, 50 additional armor, 200 additional damage, and attack type becomes holy. It sounds overpowered, but i think it wouldn't seem as much so actually played out in the game. If it's a levelable skill, I say take the given effects as a mean and build below and above. |
| | |
| | #5 |
![]()
Posts: n/a
| Re: [H Knight] Blessed Presence One question: Special or levelable (^^) skill? If its the first one its a pretty good special. But I would reduce range to somewhat like 600 or 700. Also this spell would make a level 1 Squire able too kill the whole barrens without suffering to much damage ... thats nice if you want to train someone but it somehow ruins the gameplay. If its a 'levelable' skill you could take the given information as maximum stats. But even now I would reduce the range to 750 or so maybe 850... 1000 as range would cover half Lothlorien - thats somehow strange isn't it? |
|
| | #6 |
![]() Join Date: Sep 2007 Location: NY, USA
Posts: 95
![]() | Re: [H Knight] Blessed Presence Hey, either range sounds fine to me, doesn't make too much of a difference. Thing is, if ANY class that is high tiered had an aura, it would have that effect. Also, even without auras, it's still possible for high levels to rush lower levels up. |
| | |
| | #7 |
![]() Join Date: Jan 2008 Location: Germany
Posts: 39
![]() | Re: [H Knight] Blessed Presence Propably - but most by helping them to do the quests... thus would allow any charackter to just stand nearby in the 'Creepy Forest' how I call it and w8 for the xp the fill the bar. Just standing around avoiding some opponents and then having a high level charas ruins the gameplay of this map in my oppinion... all those poor quests .... at least at the start you could TRY to have some fun discovering the map and do some of the nicely done quests....nevermind .... its a decission of the majority if it is or not .... |
| | |
![]() |
| Thread Tools | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Attack of the blessed Angel | Schmob | Denied Submissions | 8 | 07-19-2008 05:41 AM |