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Old 10-17-2006   #1
 
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Starcraft 1.5 3D Total Conversion Maps Project Introduction

Welcome to the New World of 3D Starcraft.

Starcraft has become one of the most played games in the world and as players eagerly await the release of Starcraft 2, ive created these SC 2 Concept Maps, to allow for players to experience Starcraft as they have never done before. Totally converted for Warcraft III: The Frozen Throne, each map comes with lots of new player features, including new units and Abilities taken from the Starcraft's Ghost Game.

Maps Attached On My Next Post, See Below!
Ive posted some screenshots to give you an idea how 3D Starcraft looks
Attached Thumbnails
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screenshot04-new.jpg-screenshot04-new.jpg  screenshot05-new.jpg-screenshot05-new.jpg  screenshot06-new.jpg-screenshot06-new.jpg  

screenshot-terran-neo-lt-.jpg-screenshot-terran-neo-lt-.jpg.JPG
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Attached Files
File Type: jpg_thumb Screenshot01 new.JPG_thumb (37.0 KB, 18 views)
File Type: jpg_thumb Screenshot02 new.JPG_thumb (39.8 KB, 14 views)
File Type: jpg_thumb Screenshot03 new.JPG_thumb (34.0 KB, 15 views)
File Type: jpg_thumb Screenshot04 new.JPG_thumb (37.6 KB, 15 views)
File Type: jpg_thumb Screenshot05 new.JPG_thumb (38.3 KB, 16 views)
File Type: jpg_thumb Screenshot06 new.JPG_thumb (35.6 KB, 15 views)
File Type: jpg_thumb Screenshot Terran (Neo LT).JPG_thumb (38.8 KB, 18 views)



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Old 10-17-2006   #2
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

WOW! ive been waiting so long for someone to do this. i hope its released soon. i love you :-*

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Old 10-18-2006   #3
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

The maps project has already been released to the public and are well know among the wc3 community online. Thye maps popularity is growing slowly and hopefully it'll be as popular as DOTA, atm I'm preparing to release a new and improved version of each map with more material then ive ever had in a single map then ever before. Its definately worth downloading this project trust me.

Here is the link for the Version 4 maps pack from the project homepage at [Only registered and activated users can see links. ] which contains all 9 of my Starcraft conversion maps including;

(4)Neo Lost temple
(6)3v3 Micro Clutter
(6)3v3 Micro Clutter Islands
(6)3v3 Zero Clutter
(6)3v3 Zero Clutter Islands
(8 ) Fastest Possible Map Ever
(8 ) Hunters (Classic)
(8 ) Big Game Hunters
(8 ) Zero Clutter Micro

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Old 10-18-2006   #4
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Quote:
Originally Posted by night_wolveX
The maps project has already been released to the public and are well know among the wc3 community online. Thye maps popularity is growing slowly and hopefully it'll be as popular as DOTA, atm I'm preparing to release a new and improved version of each map with more material then ive ever had in a single map then ever before. Its definately worth downloading this project trust me.

Here is the link for the Version 4 maps pack from the project homepage at [Only registered and activated users can see links. ] which contains all 9 of my Starcraft conversion maps including;

(4)Neo Lost temple
(6)3v3 Micro Clutter
(6)3v3 Micro Clutter Islands
(6)3v3 Zero Clutter
(6)3v3 Zero Clutter Islands
(8 ) Fastest Possible Map Ever
(8 ) Hunters (Classic)
(8 ) Big Game Hunters
(8 ) Zero Clutter Micro

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that is so amazing. i went to the link and read peoples comments on "i did this wrong." i couldnt help but laugh a bit. its mean but i laughed. good stuff man. you are awesome.

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Old 10-19-2006   #5
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Please upload the maps here and use those links. Its faster, better, why not?
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Old 10-22-2006   #6
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

one question, is there or will there ever be AI or comps that will be able to be played with?

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Old 10-22-2006   #7
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Ah yes ive been asked this question many times and as of yet its a future development im plann ing to try and add wen ive reached maximum compression of the maps. The maps were intended for online bnet playing only really but due to the large amount of requests for AI comps im looking into add it.



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Old 10-23-2006   #8
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Did you try using this wolf? See attachment. It apparantly compresses models with no quality loss.

Also attach the maps directly to your post like I did here, under additional options.
Attached Files
File Type: zip MDXSquisher.zip (78.1 KB, 19 views)
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Old 10-23-2006   #9
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

these arent custom maps right?
r they just maps from starcraft that you converted to a warcraft file?
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Old 10-24-2006   #10
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Quote:
Originally Posted by wombatpwner
these arent custom maps right?
r they just maps from starcraft that you converted to a warcraft file?
No they are custom maps, built from scratch for Warcraft III completly.

Thats impossible what you suggested.
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Old 10-24-2006   #11
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

This is simply amazing. If you could convert nearly every starcraft map onto warcraft3, starcraft might just stop being played.

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Old 10-26-2006   #12
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

If you think the maps pack v4 is good im alrdy working on the new v5 maps pack with even more converting including a working sc armor system, a zerg console skin and thanx to mr apples help ive now compress the maps further to allow for more units to be added which im currently considering on what next will appear in new versions.

I would like to apologise to you guys about the poor setup of this forum's page so far on the project, i am really working hard to get the maps out asap so u can enjoy them as much as i have.



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Old 11-03-2006   #13
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

WOW! It looks so good. I'm downloading it right now i cant wait. ;D
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Old 02-05-2007   #14
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Strange I hate starcraft because I always lose but I always played it before I found warcraft. Well time to suck at starcraft again.
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Old 02-21-2007   #15
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

OMG this is the greatest stuff ever!! I lost my starcraft disc and now I can play it again! *drools
awesome!


XD
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Old 05-31-2007   #16
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

He's joking about the whole popular as dota thing right? The only way this gains hype is with SC2 being announced, which it is. But even then I highly doubt a map like this can beat DOTA.

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Old 09-05-2007   #17
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Way to be negative. -.-

Anyways, have you tried also using the Widgetizer and Heavy Locker?

If you use these both in one map, you'll need to use the Widgetizer first, and then use Heavy Locker.

Widgetizer is supposed to cut the loading time of your maps by a lot, and Heavy Locker is used to protect maps. Heavy Locker also Majorly Compresses the map, so it gets the size down A LOT.

I've attached Heavy Locker and Widgetizer if you wish to use them.

P.S. Don't use Heavy Locker 2.8, as many people are having problems with it. Because of this, I use 2.7, and have attached 2.7.

Widgetizer Official Forums: [Only registered and activated users can see links. ]
Heavy Locker Official Website: Can't find it, I forget it.
If you need WinRar: [Only registered and activated users can see links. ] (Go to downloads, you can get the free trial.)

YOU CAN NOT USE THIS ONE WITH A PROTECTOR, AND CANNOT USE IT WITH THE WIDGETIZER. IT MUST BE USED ALONE, EXCEPT FOR THE MODEL COMPRESSING THING. :
Map Optimizer Official Forum: [Only registered and activated users can see links. ]

Apparently, Heavy Locker is extremely outdated. Use the Map Optimizer instead, but it must be used alone, except for model compression.

Oh, btw, nice maps. I suggest adding some AI, though.
Attached Files
File Type: rar Widgetizer.rar (1.21 MB, 4 views)
File Type: rar HeavyLocker 2.7.rar (255.0 KB, 36 views)
File Type: 7z wc3mapoptimizer4.5.7z (344.6 KB, 17 views)

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Old 10-01-2007   #18
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

Um... I have dial up, and 33 mbs will take me a while, could you give me a link to a spot where I can download individual maps? [Only registered and activated users can see links. ]
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Old 10-05-2007   #19
 
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Re: Starcraft 1.5 3D Total Conversion Maps Project Introduction

hello everyone,

Thank you guys who keeping the interest in the project. Im sorry that i havent been on these forums much since i posted this project a couple of years ago. I want everyone to know i havent stopped working on this project. I have been making alot of massive improvements since the v5 maps pack but the imrpovements have been taking a long time to fix, or find alternate solutions to the problems. Also my real life priorities have slowed down my ability to work on the project like i use to.

Anyways if you hadnt see the lastest news on the ModDB homepage ive been working on alot of Starcraft 2 material lately. As it was part of my projects goal to create a Concept Satrcraft 2 ive tried to add as much Starcraft 2 material as i an with what has been release to the public by blizzard.

Anyways after at least 6 months of trying to add this new material into a new v6 maps pack ive found it extremely difficult to complete all 9 maps without discovering new material or my real life projects stopping me from completeing the new versions of the maps for the project. So im currently finalising 1 map which ill release very soon that will showcase the new developments and then ill create the new maps pack v6 to the public with all 9 maps and mayb some new ones.



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