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| | #1 |
![]() Join Date: Jul 2007
Posts: 204
![]() | Clan Match Rules? 1. Once you ally, you cant unally. 2. You can attack leaver's bases however you cannot farm off your ex-ally (who left). (NO having him war then ally you, etc.) 3. No trading money between teams. If it is done accidentally, the transaction must be reversed with exact amounts in a lump sum (no increments). 4. No donations to other teams in the form of items. 5. All participants...its recommended! to save a replay that will be available to whoever wants to review it for foul play. ill add more later add SMART comments Last edited by LordSnow; 05-08-2008 at 07:27 PM. |
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| | #2 |
![]() Join Date: Apr 2007
Posts: 254
![]() | Re: Clan Match Rules? The reporting one can be done. Miscommunication/Misdirection is a good tactic sometimes. If I can make you think MOW will hit you by telling them of your weak spot, and it frees up my base from being attacked.. then so be it. You can SAY whatever the hell you want. There is no rule against it, never has been. And if you don't do it in the game, what makes you think people wont just message each other if they really want to get the point acrossed? Gestapo gonna come out? You guys bend the rules at your whim. "Ipod can't play even though he switched clans because hes a maphacker. But the two games hes in on for TESA, its okay, we can count those." Make up your mind. How about Best Connection/Computer = Host from now on. That last game was the laggiest game I have ever played in for a clan match. That should be a rule. I can host more efficiently. Zuey Can. Moem can. Shocker can. But hey, pick the slowest connection with someone who questionably custom kicks INCA members, makes them leaves, then unbalances the game and makes MOW/TESA double team us, BLATANTLY. Yes I picked the wrong modes... once. It happens. I've also hosted about 30 clan matches otherwise successfully. |
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| | #3 |
![]() Join Date: Jul 2007
Posts: 204
![]() | Re: Clan Match Rules? eh u ****ed up twice (your clan that is) so it was agreed that another clan gets hosting rights. p.s i spoke to unholy about the ipod incident we decided to ban him from clan matches and that the 2 tesa wins would be valid. Subject of debate for a while. Ex-hackers are plenty but i guess we should make an example of ipod. The difference between ipod and niteshadez or anyone else is that ipod refuses to admit to hacking meaning theres no promises to stop doing so in the future. Not allowing Ipod to play within one day of his revealing and disqualifying wins are a bit different. I guess arguments can be made towards your cause but then ALL wins involving one hacker or ex hacker would have to be disqualified (niteshadez and black-haru). I say let bygones be bygones and from now on we ban hackers from clan matches or otherwise serious games. i agree with the reporting thing, but when you report correct things, its bordering cooperation |
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| | #4 |
![]() Join Date: Apr 2007
Posts: 254
![]() | Re: Clan Match Rules? Just for the record, No one messed up the second hosting.. That was on Dark. |
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| | #5 |
![]() Join Date: Apr 2007
Posts: 2,439
![]() ![]() ![]() | Re: Clan Match Rules? Rules on talking are lame, as Snow said, intentional miscommunication should be a legitimate tactic. Either way, if you aggressively scout, you would know what is happening anyways. Being able to kill leavers bases but not their troops doesnt make sense. It should be that you can't kill any of the leavers stuff or you can kill/farm however, you want. Personally, I think it should be the first option, no killing allies stuff, even if he left. Just make sure everyone shares control at the start so you have control if someone drops randomly. |
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| | #6 |
![]() Join Date: Apr 2007
Posts: 254
![]() | Re: Clan Match Rules? Also.. that whole new thing you added to where if your bases die and youre just a hero game ends.. any way you can make so if your team's got bases youre still alive? Kinda sucks leaving your teammates hanging if its a close match and you got a good hero. You can sway the balance sometimes. But I DO like the rule for normal games, and if your team dies. Chasing heroes does suck. |
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| | #7 |
![]() Join Date: Apr 2007
Posts: 2,439
![]() ![]() ![]() | Re: Clan Match Rules? eh its not intentional, its a glitch with random heros that im not really sure why is happening |
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| | #8 |
![]() Join Date: Jul 2007
Posts: 204
![]() | Re: Clan Match Rules? o ya sorry i keep thinking dark is in kla. and leo what i mean by farming is you set up good positions inside your allies base and declare war, then you run out and come back a few spawns later for some gold and repeating the cycle. Also i believe there are benefits in gitting rid of leavers (lag, inability to fight if no control has been given and thus a future feed) almost forgot, disinformation is fine, but its the informing of 3rd parties of actual events is whats troubling. |
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| | #9 |
![]() Join Date: Mar 2007 Location: Mushroom Kingdom
Posts: 1,395
![]() ![]() ![]() ![]() ![]() ![]() | Re: Clan Match Rules? May i propose another rule? Each team get's one two minute pause if they need it, in this time u may not unpause it unless the team who paused it unpauses it. |
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| | #10 |
![]() Join Date: Apr 2007
Posts: 2,439
![]() ![]() ![]() | Re: Clan Match Rules? i know what you mean by farming, thats why i said there should be either all farming allowed or absolutely none - including killing the base, i think it should be the none rule, just make sure veeryone shares control at game start also your point on disinformation made no sense.if people are banned from talking about being attacked than there can't be disinformation, because if anything was said everyone would know its a lie by default... |
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| | #11 |
![]() Join Date: Apr 2007
Posts: 254
![]() | Re: Clan Match Rules? For clan matches dragons have been unanimously banned. Speaking cannot be controlled, and will not. Don't abuse the money sending ****. If someone spends money you send them in ally chat, and you try and use that to DQ the game... Itll just end up with forfeits or something. Just don't be gay and try and abuse rules. |
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| | #12 |
![]() Join Date: Feb 2008
Posts: 116
![]() | Re: Clan Match Rules? |
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| | #13 |
![]() Join Date: Jun 2007
Posts: 181
![]() | Re: Clan Match Rules? Dragons have been banned because we witnessed a game were TeSA got 3 dragons and raped EVERYTHING.... |
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| | #14 |
![]() Join Date: Feb 2008
Posts: 116
![]() | Re: Clan Match Rules? How? Concentrated rain of fire? Get out of the way then. |
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| | #15 |
![]() Join Date: Jun 2007
Posts: 181
![]() | Re: Clan Match Rules? We base targeted gab break with dragons and when units got close rain of fire and firebolt. We also had Trajan for heals... GG |
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| | #16 |
![]() Join Date: Feb 2008
Posts: 116
![]() | Re: Clan Match Rules? Well it seems the problem was that they were flying units, using the mountains as cover. Perhaps both their range and casting range should be reduced? Was Trajan transported to the small shore behind gapbreak? |
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| | #17 |
![]() Join Date: Mar 2007 Location: Mushroom Kingdom
Posts: 1,395
![]() ![]() ![]() ![]() ![]() ![]() | Re: Clan Match Rules? I believe it should just be made that only one dragon per team. |
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| | #18 |
![]() Join Date: Jul 2007
Posts: 204
![]() | Re: Clan Match Rules? i dont see the big deal with dragons.. counter dragons with dragons?\ a lvl 1 dragon whelp can stun a lvl 15 drake while casting rain of fire |
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| | #19 |
![]() Join Date: Oct 2007
Posts: 1,099
![]() ![]() | Re: Clan Match Rules? not when the lvl 15 dragon got 100 snipers that own the lvl 1 dragon.... and the lvl 15 dragon owns your army |
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