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| Member Recruitment Blackice Recruitment If you want to become a member of the project just put in the following format. 1.) What is your name? 2.) Do you have msn or yahoo messenger? 3.) Are you pretty active and reliable? 4.) What aspect of the editor or misc(modeling etc) do you specialize in 5.) What do you want to contribute to the project? 6.) How active of a poster are you? If you want to be a member of the project, you need to be able to be active on this forum, so we know your still with us. You need to be also able to contribute some of your ideas you might have, and be able to update us on this forum. If you happen to be away on vacation or not be around for a while, leave a thread here stating how long you will be gone.NagaStoleMyTreeVideosurfer101 Members 1. PunWisp-Leader/Main Author 2. GhostlySpoon-Trigger man 3. Lordforcycus-Trigger reviewer 4. NagaStoleMyTree- Learner 5. Videosurfer101-Spell Maker (Inactive) 6. 3rgytr54-Models/cinematics/Other Videosurfer was actually the first but I haven't heard from him. I think he was our spell maker. Naga, is our newest member thats still learning, Lord looks over Ghostly's triggers. And I'm the main maker, that makes the terrain, most object related things, and so on. Last edited by PunWisp; 11-14-2008 at 04:36 PM. | |
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| | #2 |
![]() Join Date: Nov 2008
Posts: 10
![]() | Re: Member Recruitment 1.) What is your name? Peter. Aka NagaStoleMyTree, Un1T3D_D4RKNeSs. 2.) Do you have msn or yahoo messenger? Have both, just reinstalled MSN. 3.) Are you pretty active and reliable? Yeah, I usually am on 5-7 days a week, except in emergencies. 4.) What aspect of the editor or misc(modeling etc) do you specialize in Do not know how do anything whatsoever, however, willing to learn, and trying my hardest to become a good editor. 5.) What do you want to contribute to the project? By contributing ideas, also helping on balancing, and testing. 6.) How active of a poster are you? You would be surprised. On a clan forum that I am in, I have over 1000+ posts, and just joined that clan for around 2 months. |
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| | #4 |
| Re: Member Recruitment well if u ever need help with any thing but custom models i can help you know were to find me....
__________________ Tired of the current BA heros? Post ideas for new heros, or just an ideal for a spell for a hero. http://pollama.com/broken-alliances/...s-added-11779/ Also post about heros that have allready been made which most likely will be added. http://pollama.com/shock-socks-hero-shop/ | |
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| | #6 |
| Re: Member Recruitment what do u mean u dont
__________________ Tired of the current BA heros? Post ideas for new heros, or just an ideal for a spell for a hero. http://pollama.com/broken-alliances/...s-added-11779/ Also post about heros that have allready been made which most likely will be added. http://pollama.com/shock-socks-hero-shop/ | |
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| | #7 |
![]() Join Date: Nov 2008
Posts: 3
![]() | Re: Member Recruitment 1.) Brandon Murray- 2.) Aim...- 3.) Yes- 4.) I can do doodad/item(in-game\models)/attachment modeling. I can also make cinematic well, and If you give me a concept I guess that I could do a UI/icons and stuff... 5.) Whatever I can- 6.) As often as my life allows me to- |
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| | #9 |
![]() Join Date: Nov 2008
Posts: 9
![]() | Re: Member Recruitment 1.) Daniel. Aka SoTAL or SoTAL1 2.) Aye, I do. Daniel_lande@msn.com. It's relatively easy to get a hold of me on it. 3.) I'm on a couple of hours a day, more or less. Often more in the weekends. Well, as to reliable, I won't just leave without explanation, and I'll try to help as to the best of my ability. 4.) GUI triggers, think I can do that pretty well. I can do whatever you want me too, really. (except terraining and stuff that's very advanced, like JASS.) 5.) I just want to be active in a project and help overall. 6.) I'm more of a lurker. I spend almost half the time I'm on the comp reading some kind of forum(Dunno why really...). I'll probably check this forum at the least every other day. Best regards, SoTAL. EDIT: Typos http://www.filefactory.com/file/5420...Ls_version_w3x</B> That's my own modified version of Julien and Tony's Open RPG. Just to let you see that I'm not retard when it comes to the WE (only slightly )I've pretty much changed the basic concept of the game. Rebalanced the Hero abilities, changed some of them completely. Added a lot of custom models and units. Removed food limit. (Later came to the conclusion that was pretty dumb thing to do because of overcrowding) Edited Gameplay Constants. Some triggering. Edited the terrain. More quests/changed some of the existing ones. Changed item/tome prices to make it harder. This was something i made for me and a friend to play around with, so it's really only balanced for 2 players. Also note that I experimented a lot in this map, not really meant for any public release. What is holding me back in modding is my lack of ideas, and the way my WE lags horribly while in the Terrain Editor, so by joining you i hope to simply help you develop something where the Terrain and the basic idea is over with . Last edited by SoTAL; 11-19-2008 at 03:53 PM. |
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| | #10 | |
| Re: Member Recruitment Quote:
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| | #11 |
![]() Join Date: Nov 2008
Posts: 9
![]() | Re: Member Recruitment Thanks. Just tell me what to do and I'll see it done! |
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| | #14 |
| Re: Member Recruitment Good thing I'm a mod here because I can make your post go poof, Don't spam here. If you plan on joining then be serious, if you do join slash I could use someone to be in charge of the BA stuff for the clan(If i can get people serious enough to help me create it)(Btw this is a shammy spot) Otherwise unless you have skills I doubt I could use you. | |
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