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![]() Join Date: Oct 2006
Posts: 66
![]() | New Version 5 Maps Pack and Utilities Pack v1 Released (17.11.06) After four months of hard work and hours of editing, I've finally released the new and improved versions of all nine Starcraft Conversions Maps. I was able to add a heap of new material from new models and skins as well as new trigger systems and text editing. Here is what I've changed/Added to the project; General Updating: Game Constants - Changed 'Armor Damage Reduction MUltilper' to 0.00 Game Interface - Removed 'You Will Be Revealed...etc' text from map Quest - Updated Credit Section with Crazy Duck, Abriko & Angelusz name's to the credits list Models - Added new compressed mdx files for all units reducing the maps size by 11% - New Medic Model Added - New Dropship Model Added Icon - Added New Black blank Icons - Added New SC Style Attack, Move, Patrol, Stop and Hold Position Icons - New StimPack Icon Added Units - Added New 'SC Armor Abilities' to all affected units - Fixed Glitch with Refinery, Extractor & Assimilator building anywhere on map - Increased Observer 'Selection Circle - Reduced Dropship Flying Height - Added 'Detects cloaked units' highlight text in unit description for detector units - Edited Command Centre, Nexus and Hatchery collison sizes and pathing types Ability - Created New SC Armor Abilities for new SC Armor system - Adjusted 'Haverst' abilities tooltips - Changed 'Plasma Shield' & 'Detector' Abilities Icons to The New Black Blank Icons - Updated Plasma Shield Ability Upgrades - Added New Effects to all Armor Upgrades in conjunction with the new SC Armor System - Added Requirements on all armor upgrades for Lv 2 and Lv 3 - Re-Edited some of the upgrade text info with more revleant information Trigger - Created new SC Armor System triggers - Adjusted and increased 'Zerg Creep Removal' radius trigger Big Game Hunters v2.4: Map - Removed Excess testing units left in maps during testing Hunters v1.9: Map - Editied Map Terrain Utilities Pack Version 1 Released Also ontop of this ive now released a Utilities Pack containing all materials used in the project. You'll find all the models and skins files for each unit and building plus all the Starcraft console skins and heaps of other materials found in every map. [Only registered and activated users can see links. ] Last edited by night_wolveX; 01-14-2008 at 05:03 PM. |
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| | #2 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,879
![]() ![]() ![]() | Re: New Version 5 Maps Pack and Utilities Pack v1 Released (17.11.06) coolness pants! can the terran buildings fly? ![]() And now, directly from chip's signature... ![]() |
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| | #3 |
![]() Join Date: Oct 2006
Posts: 66
![]() | Re: New Version 5 Maps Pack and Utilities Pack v1 Released (17.11.06) Yes, they can fly. I used the ability of uproot to create the liftoff effect for the Terran Command Center, Barrarcks, Engineering Bay and Starport. Ive also added a trigger system to create the slow lifting off and landing look each time the builsings use this ability. |
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