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Old 01-14-2008   #1
 
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New Map Pack v3 Updates Now Avaliable (13.02.06)

With the discovery of new icons and probelsm with the protoss carrier, i got to work on the new updates immediently. I also found a way to create a plasma shield upgrade for all the protoss units adding more Starcraft properties to the maps, i didnt think i could create. Thankfully i was able to fix the carrier problems and create a new spider mine trigger creating the exact method of dropping spider mines and allowing for only 3 per vulture as Starcraft does.

Here are the new updates for all maps;

Map - Altered 'Name' & 'Spells' from the Game Interface Funtions for Plasma Shields Caster Art Icon
- Altered 'Divine' Defence Icon to the infantry Caster Art Icon
- Altered 'Divine' Defence type text info
- Altered 'Siege' & 'Piece' Comabt Dmg Bous Tables

Skins - Added New Starcraft cursor for all races

Icons - Added New Plasma Shield Upgrade Caster Art Icon
- New Plasma Shields Upgrade Icon
- Added New Infantry Armor Upgrade Caster Art Icon
- New Infantry Armor Upgrade Icon

Units - New Plasma Shield Type Armor icon on all protoss units (Added Caster Art and changed Caster Upgrade names)
- Removed Second Attack for Dragoon
- Added Shadows to all units and buildings
- Changed Terran SCV, Marine, Firebat & Medic Defence type to 'Divine' for individual Infantry art Caster Icons.
- Increaed interceptor turn rate to 3

Ability - Edited typo's in 'Detector Abilties' text
- New Spider Mine Abilities
- Fixed glitch with 'deploy interceptors' ability

Upgrade - new 'Plasma Shield' Upgrade

Trigger - Updated 'Optical Flare' trigger with new detector Raw Codes
- New Spider Mine Triggers

I still have much work to do and ive been asking experts in modelling, icon art and coding to help me further the maps development. As soon as new material is obtained, ill get to work on implementing them into the maps striaght away.
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Old 01-14-2008   #2
 
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Re: New Map Pack v3 Updates Now Avaliable (13.02.06)

I look forward to seeing and playing them in the future.
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