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| | #1 |
![]() Join Date: Oct 2006
Posts: 66
![]() | New Map Updates Released (06.02.06) Ive been working hard to improve ad develop my maps and have just relaeased my lastest updates. I was able to add some more Starcraft material to the map and i fixed some glitches and errors found in the previous version. New Update Information: Map - Have Changed some of the maps tilsets, new tilsets include Ashenvale, Lordeaon & Icecrown Glacier Skins - Inserted Altered Firebat Skin Icons - Added Starcraft Psi(Mana) Icon - Added New LurkerTransformation Icons - Added New TankMode (Tank & Siege) Icons - Added Drone, SCV, Probe, Zealot, MachineShop & Vulture Disable Icons Units - Zerg Extractor building is now working ingame. - Increased Firebat scale size to 0.75 - Increased Extractor Selection Scale to 6.00 - Edited Tooltip text for Scout Ability - Added text to the 'Heal' Ability - Changed Scanner Sweep ability Hotkey to C - Added 75 mana cost to 'Optical Flare' ability - Set Carrier Dmg Return Threshold & Return Factor to 0 Trigger - Altered 'Building Mutation' Trigger for Extractor actions Some maps had individual fixes, this information can be found on readme files of those maps. I still seek a modeller to help me create new models and skins, check out Help Wanted section for postion details; Here are shots of the new Zerg Extractor; |
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| | #2 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,879
![]() ![]() ![]() | Re: New Map Updates Released (06.02.06) Is the overmind there in all its gooey goodness? ![]() ![]() And now, directly from chip's signature... ![]() |
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| | #3 |
![]() Join Date: Oct 2006
Posts: 66
![]() | Re: New Map Updates Released (06.02.06) Yes it is there in the first screenshots. Its kinda blended in with the Zerg Lair building but look at the green unit circle and its just above that. Im still building the forums as you can see. I will be adding a units forums which will have nice clear picutres of all the units in the maps project and all the units specs and information for you to read up on so stay tuned for that. |
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