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Old 06-06-2008   #1
 
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Starcraft: Ghost delayed indefinitely?

March 24, 2006

Few games have had as many ups and downs as Blizzard's ambitious action gaiden to its famed StarCraft series, [Only registered and activated users can see links. ]. In its unveiling at the Tokyo Game Show in 2002, the console-only game was the biggest news imaginable, a full new outing in a franchise that had not seen its deserved share of action in many years. Following that unveiling, however, the game saw numerous delays, and depending on what show you caught the game at, StarCraft: Ghost did not always impress media watchers in the glowing ways that a game of its stature might be expected to earn.

While the title continued to improve, its extended development time had it competing with increasingly impressive new titles every year. The game also suffered setbacks in development, as its original coding team at Nihilistic was forced to leave the project behind when its contract was up due to other engagements. The game seemed as if it might get back on track when new developer Swinging Ape took over the project (and the focusing on just PS2 and Xbox, with the GameCube version officially cancelled), but of course, that was in July of 2004, and this is now March of 2006.

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Last edited by Mr. Zero; 06-08-2008 at 08:50 AM.
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Old 06-06-2008   #2
 
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Re: Starcraft: Ghost delayed indefinitely?

Old article, and double post, yeah, but this really made me mad. I was waiting for this game to come out six years ago on PS2... and Blizzard let us down! Meh.
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