![]() | |
| |||||||
| View Poll Results: Should Krypt Keeper be added into UltF | |||
| Yes | | 10 | 76.92% |
| No | | 0 | 0% |
| Adjust skill statistics, then yes | | 2 | 15.38% |
| NEVAH!! | | 1 | 7.69% |
| Voters: 13. You may not vote on this poll | |||
![]() |
| | LinkBack | Thread Tools |
| | #1 |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | [HERO] Krypt Keeper Krypt Keeper Skill 1: Leech The Krypt Keeper leeches the life out of nearby enemy units, sacrificing this life in order to attain a higher power. Upon destruction of the target, bounty is rewarded to the targets owner. Effects nearest enemy units Lasts untill EFFECTED unit moves out of range or dies DOES NOT EFFECT HEROES % dmg done /second is returned to casting hero X = Life drained /second Y = Number of Units effected Z = % damage returned to Krypts life T = Maximum Range Level 1: X = 15; Y = 1; Z = 30; T = 150 Level 2: X = 45; Y = 1; Z = 35; T = 150 Level 3: X = 70; Y = 2; Z = 40; T = 150 Level 4: X = 90; Y = 2; Z = 45; T = 200 Level 5: X = 110; Y = 3; Z = 50; T = 200 Level 6: X = 140; Y = 3; Z = 60; T = 250 Skill 2: Eternal Rest Krypt Keeper summons a mausoleum that grabs nearby enemy units and slowly drains the life out of the units into the Krypt Keeper. DOES NOT WORK ON HEROES X = Life of Mausoleum Y = Damage /second done to effected units Z = Health returned to Krypt (% based from effected units life, hence, if effected unit has 300 health, mausoleum takes 10 per second, with 10% return, each second Krypt would gain 1 health untill the unit dies) Level 1: X = 100; Y = 30; Z = 10 Level 2: X = 250; Y = 40; Z = 25 Level 3: X = 400; Y = 50; Z = 40 Level 4: X = 550; Y = 60; Z = 55 Level 5: X = 700; Y = 70; Z = 70 Level 6: X = 850; Y = 80; Z = 85 Level 7: X = 1000; Y = 100; Z = 100 Skill 3: Guardians of the Krypt Krypt Keepers emence power allows him to return to life those that have been killed by his Leech/Mausoleum/Absorbtion as a guardian to help protect the Krypt (read ultimate). X = % chance unit killed by Leech/Mausoleum/Absorbtion is revived as a Guardian Y = guardian life Z = guardian damage Guardian armor remains a constant 9 [heavy] Base upgrades DO NOT effect guardians Guardians last 45 seconds Level 1: X = 25; Y = 150; Z = 9-11 Level 2: X = 45; Y = 300; Z = 15-20 Level 3: X = 55; Y = 500; Z = 21-28 Level 4: X = 60; Y = 600; Z = 34-43 Level 5: X = 80; Y = 850; Z = 36-47 Level 6: X = 100; Y = 1150; Z = 51-59 Skill 4: Absorbtion Krypt absorbs the life from enemy units in the area of effect. Absorbtion does damage based on %, and returns % life based on damage done. (This skill would be similar to Death and Decay) Lasts 10 seconds Required level - 3, 8, 14, 18, 22 X = % damage Y = AoE Z = % life return Level 1: X = 1.5; Y = 200; Z = 10 Level 2: X = 2.5; Y = 300; Z = 15 Level 3: X = 3.5; Y = 400; Z = 20 Level 4: Z = 4.5; Y = 500; Z = 25 Level 5: Z = 5.5; Y = 500; Z = 35 Skill 5 - Ultimate - Summon Krypt Krypt Keeper uses all his power to summon forth the Krypt of which he keeps. The krypt uses dead corpses to create more guardians (much stronger). Uses up all mana. X = Life of Krypt Y = Duration of Krypt (seconds) Z = Skill level of Raise Guardian T = Cooldown of Raise Guardian Level 1: X = 1000; Y = 120; Z = 1; T = 14 seconds Level 2: X = 2000; Y = 180; Z = 1; T = 7 Level 4: X = 3000; Y = 240; Z = 2; T = 6 --------Raise Guardian--------- Level 1: Guardian Stats - Health = 550 Mana = 100 Damage = 46-52 Armor = 12 [light] Level 2: Guardian Stats - Health = 1350 Mana = 100 Damage = 82-93 Armor = 17 [heavy] -------------------------------------- BASE STATS Health = 450 Mana = 850 Strength = 1 (+.5/lvl) Agility = 14 (+1/lvl) Intel = 31 (+3/lvl) |
| | |
| | #2 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,879
![]() ![]() ![]() | Re: [HERO] Krypt Keeper The guardians seem very powerful. :lol: ![]() And now, directly from chip's signature... ![]() |
| | |
| | #3 |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: [HERO] Krypt Keeper Well if your talking ultimate.. its WHY its the ultimate.. but i forgot to add.. Units summoned by the krypt die on 2 conditions 1) Run out of Health 2) The Krypt dies |
| | |
| | #4 |
![]() Join Date: Dec 2006
Posts: 215
![]() | Re: [HERO] Krypt Keeper Would Love to see this hero In Game. |
| | |
| | #5 |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] Krypt Keeper very nicely done. although he is sorta dead meat early game against other heros. 2 of the 4 spells cant target them. but should be nice and powerful late game. but why do you have so much life gain? i htink that you should change one of the skills from life drain to mana drain just to mix things up more |
| | |
| | #6 | |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: [HERO] Krypt Keeper Quote:
![]() | |
| | |
| | #7 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [HERO] Krypt Keeper When the guardians are raised from your normal skill (not the ultimate) where are they raised? Right where their corpse was? or next to the Krypt keeper? This actually isn't really important I guess but I'm JW. Very nicely done Titan. ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
| | |
| | #8 |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: [HERO] Krypt Keeper Since it does spawn units based on if they were killed by those certain skills.. id assume it would be at the corpse.. |
| | |
| | #9 |
![]() Join Date: Aug 2008
Posts: 4
![]() | Re: [HERO] Krypt Keeper wel this hero sounds like a good hero but in the end does he get his but kicked by blademasters and jooabs |
| | |
![]() |
| Thread Tools | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Keeper of the Dead [SKIN][ICON] | MrOrange | Graphics | 0 | 06-22-2007 02:05 AM |
| [HERO] The Holy Monk | LegendaryArcher | New Feature Requests | 22 | 04-02-2007 02:08 PM |
| [Hero] The Cursed Magi | LegendaryArcher | New Feature Requests | 18 | 03-23-2007 11:57 AM |
| [HERO] The Arcane Mystic | LegendaryArcher | New Feature Requests | 6 | 01-21-2007 06:10 PM |
| [HERO] The Dark Wizard! | LegendaryArcher | New Feature Requests | 7 | 12-10-2006 12:49 PM |