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| View Poll Results: Do you think Hooterz is a good hero? | |||
| Yes | | 3 | 75.00% |
| No | | 1 | 25.00% |
| Voters: 4. You may not vote on this poll | |||
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| | LinkBack | Thread Tools |
| | #1 | ||||
![]() Join Date: Sep 2006
Posts: 353
![]() | [HERO] Hooterz, the Piercer Hooterz ![]() Name: The Piercer Nick-Name: Hooterz Icon: Attack Animation: Arrows IAS/MS: IAS = A little above average. - MS = Above average Spellz: Quote:
Quote:
Quote:
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| | #2 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,879
![]() ![]() ![]() | Re: [HERO] Hooterz, the Piercer lol, the idea is okay, but mabe name it something more like... uh... Ahr' Ro Poin'teh! Because the arrows be pointy! ![]() ![]() And now, directly from chip's signature... ![]() |
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| | #3 |
![]() Join Date: Jan 2007
Posts: 290
![]() | Re: [HERO] Hooterz, the Piercer At last another hero idea...well pretty good, but spell one has to have a longer cooldown as she can kill a 3k hp hero in 8-9 hits or even lower if she gets a sol kati(make it about 2 sec cooldown or something or make the % lower for heros). Long range should have a max range cap as her range would get higher than mortars at later levels(and we all hate mortars range )Spell 3s cool, but either you have a typo in the ulti or its just me. You say that the next unit will take 40% less damage and each level adds 30% more. But in your example you used 60% and im pretty sure 40+60=70. Also that would mean that at level 3 she does 100% damage to all units within the line. How about making it 40%,60%,80%? Another thing will units take 60% damage from her base attack or the damage taken by the unit? Ex: 1st unit takes 100 dmg, 2nd takes 60% lower i.e. 60 ; will the next take 60% of 60 or 60% of 100? |
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| | #4 |
![]() Join Date: May 2007
Posts: 480
![]() | Re: [HERO] Hooterz, the Piercer Good, but I think her ulti is a little too good, it's like a ranged cleaving and cleaving doesn't go like 700 units before your attacked character, also it does pretty high cleaving percentage. Either make the cleaving range smaller or the percentage of damage it cleaves lower. <br /> <br /> |
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| | #5 |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] Hooterz, the Piercer nice hero. you need to do what rampage said though. he has some good pointers oh ya and you might wana think of a 4 skill (just for the hell of it): i was thinking of switch to crossbow: attack speed decreases x% and damage increases y% (level one should start at lose 60% and gain 40%, higher levels increase the attack speed by 5% and increase damage % by 10%. (level 7: x=25%, y=100%)) the switch is permanent until you switch back. cool down starts at 5 seconds between switches and increases 1 second per level. |
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| | #6 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [HERO] Hooterz, the Piercer Not a bad hero. Skill 1 is definately overpowered though. I'm not sure what you'd want to do w/ that though. Skill 2 is a cool idea Skill 3 is ok Skill 4 would go in a straight line? So like shockwave or soemthing? ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #7 |
![]() Join Date: Sep 2006
Posts: 353
![]() | Re: [HERO] Hooterz, the Piercer You cant think of this hero's spells individually. You have to put the synergy together Imagine this, and put the synergy together Say your chasing a hero, you would put Auto-Cast on your Piercing arrows, then you would attack a hero. So, the hero would start running away, you turn on Long Range to hit him from far away. Then you can use Impale to get a little damage on him, but mainly for the hold. Hes really mainly just like a Hero Killer/Chaser. And then, of course, his Ultimate is just for killing units. <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br />![]() ![]() |
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