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Old 03-18-2007   #1
 
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[HERO] The Gryphon

Gee, i'm so obsessed with making heroes. Theres nothing good I get except the pleasure, lol. For some reason, I just like to express myself through heroes. Its pretty cool, rofl. Anyways, back to the hero, I always thought an Air hero would be cool. Like his advantage would be that he can fly over units, but then obviously, he would have some disadvantages. But, anyways, here he is. By the way, the model would just be gryphon, but a gryphon without the rider.

Real Name - The Gryphon

Nick-Names - Gryf, Reev, Soar, Fleer
Model - Gryphon
Melee or Range? - He is a ranged hero. The range would start as like the range of a Rifle-Man.
Attack Animation - Lightning.
Stats - His stats start at a normal point, but every level he increases, his agility gets a higher bonus than the other stats.
Advantage and Disadvantage - His advantage is his wings which lets him fly over units. His disadvantage is that he has low health.
Spells -

1) Bouncing Lightning - Everytime the Gryphon attacks a unit, there is a percent chance that the Gryphons attack will bounce off that unit on to other units, damaging them too.
Level 1 - 5% to bounce, 2 bounces.
Level 2 - 5% to bounce, 4 bounces.
Level 3 - 10% to bounce, 6 bounces.
Level 4 - 10% to bounce, 8 bounces.
Level 5 - 15% to bounce, 10 bounces.
Level 6 - 20% to bounce, 12 bounces.
Level 7 - 20% to bounce, 13 bounces.


2) Shadow Scratch - After taking a 2 seconds to gain some shadow energy, the Gryphon glides towards the selected enemy unit and scratches the unit, doing intense damage and also having a slim chance to summon a Shadow Storm. A shadow storm is just like starfall, but the stars would be black. Each star does 50 damage for every level. Also, while the Shadow Storm is activated, the Gryphon can still move around.
Level 1 - 125 Damage, 5% for a Shadow Storm that lasts for 3 seconds.
Level 2 - 250 Damage, 5% for a Shadow Storm that lasts for 4 seconds.
Level 3 - 375 Damage, 5% for a Shadow Storm that lasts for 5 seconds.
Level 4 - 450 Damage, 10% for a Shadow Storm that lasts for 6 seconds.
Level 5 - 600 Damage, 10% for a Shadow Storm that lasts for 6 seconds.
Level 6 - 725 Damage, 10% for a Shadow Storm that lasts for 8 seconds.
Level 7 - 850 Damage, 15% for a Shadow storm that lasts for 10 seconds.


3) Inner Weakness (Offensive Aura) - The Gryphons powers are so strong that he can scare enemy units. Whenever an enemy unit nearby the Gryphon attacks anything, its fears will take over and the unit will take damage based on how much attack power the enemy unit has.
Level 1 - Every attack, the unit loses 10% of its base Attack. Aura AoE of 300
Level 2 - 10% of its base Attack. Aura AoE of 400.
Level 3 - 15% of its base Attack. Aura AoE of 500.
Level 4 - 20% of its base Attack. Aura AoE of 600.
Level 5 - 25% of its base Attack. Aura AoE of 725.
Level 6 - 25% of its base Attack. Aura AoE of 850.
Level 7 - 30% of its base Attack. Aura AoE of 1000.


*Ultimate Spell*

4) Pheonix - The Gryphon learns how to transform into a Pheonix and has mastered it. Whenever he wants to, he can transform into a Pheonix, or back into a Gryphon. While in Pheonix form, all his spells disapear. There are some good advantages though for each level. Also, while in Pheonix form, he can switch into Gryphon form anytime, but it takes 1 second to switch. One last thing, while in Pheonix form, of course his attack animation changes to the original Pheonix Attack Animation.
Level 1 - While in Pheonix form, spells disapear. Attack Speed doubles, and Attack doubles.
Level 2 - While in Pheonix form, spells disapear. Attack Speed doubles, Attack doubles, and Movement Speed doubles.
Level 3 - While in Pheonix form, spells disapear. Attack Speed doubles, Attack doubles, Movement Speed doubles, and Attack Range doubles.
Level 4 - While in Pheonix form, spells do NOT disapear. Attack Speed doubles, Attack doubles, Movement Speed doubles, and Attack Range doubles. (By the way, the 4th level of this spell cannot be reached till level 30)


Hehe, i would love to have some feedback.

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Old 03-18-2007   #2
 
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Re: [HERO] The Gryphon

the bouncing lightening seems a little unorigonal. maybe try something that only a bird could do. like:
peck: gryphon rapidaly pecks random nearby enemy units units (gives him max attack speed (would have to be very very fast) for a time, no mana cost)
lvl, time with bonus, cooldown
1-1, 9
2-1, 8
3-2, 8
4-2, 7
5-3, 7
6-3, 6
7-4, 6

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Old 03-19-2007   #3
 
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Re: [HERO] The Gryphon

lol bouncing lightining is way powerful lol every 25% chance it will bounce to 20 units!!!!!
lol if you powered him up enough with a couple excalibers and stuff like that he could take out a huge army with just 1 normal attack!

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Old 03-19-2007   #4
 
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Re: [HERO] The Gryphon

Ill balance it, once sec.

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Old 03-19-2007   #5
 
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Re: [HERO] The Gryphon

could you explain the aura? i dont get it.
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Old 03-19-2007   #6
 
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Re: [HERO] The Gryphon

Ok

Everytime an enemy unit nearby the Gryphon attacks ANYTHING, it will take damage equal to X% of the enemy units attack.

So say there is a Hero that has 1000 attack and he attacks a footmen, but he is near the Gryphon, so the Aura is on him. Say the Aura was maxed out and it did 40%. So when the hero attacked that footmen, the hero would take 400 damage. Pretty sweet, eh?

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Old 03-19-2007   #7
 
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Re: [HERO] The Gryphon

isnt that basically thorns aura then???

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Old 03-19-2007   #8
 
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Re: [HERO] The Gryphon

Why Pheonix, Do something more..original than a tranformation for an ultimate.


If everything has a tranform ulti, might as well call them pokemon.

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Old 03-19-2007   #9
 
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Re: [HERO] The Gryphon

thanks for balancing it

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Old 03-19-2007   #10
 
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Re: [HERO] The Gryphon

Well, I guess this hero has failed to succeed, Im gonna lock this topic then.

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