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| | #1 |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | [HERO] auman name: Auman this hero is supposed to be based on auras. each aura has a negative side effect which is canceled out by another of his auras. model: was thinking of a purple infernal attributes: agility: +2.5 (main attribute) * * * * * * * * *strength: +2.5 (main attribute) * * * * * * * ** intelegence: 0 (never increases) *yes he has two main attributes bloody aura (aura): * ** Auman teaches all units beside him how to gain life by drinking blood. unfortunatly this causes them to be overeager to attack lowering their defense (melee and range). lvl,hp steal, def decrease, aoe 1-20%,-1, very small 2-40%,-2, small 3-60%,-4, medium small 4-80%,-8, medium 5-100%,-16, large-medium 6-150%,-32, large 7-200%,-64, huge catious aura (aura): * ** auman teaches nearby friendly units to be catious. unfortunatly this causes them to slow down (both attack and walk speed). lvl,def bonus, attack speed decrease, aoe 1-2,-10%,very small 2-4,-20%, small 3-8,-40%,medium-small 4-16,-70%,medium 5-32,-110%,medium-large 6-64,-160%,large 7-128,-220%,huge Hasty aura (aura): * ** auman forces his companions to work faster. this causes them to become unweildly with their weapons however causing them to hurt themselves with every blow. lvl,attck/move speed bonus,dmg to self (based on dmg dealt to enemy, your defense doesn't block any of the damage), aoe 1-40%,10%,very small 2-60%,20%, small 3-90%,30%,medium small 4-130%,40%,medium 5-190%,50%,medium-large 6-250%,75%,large 7-320%,100%,huge stealing aura: * ** auman copies auras from other nearby heros giving him their aura at the same level that this skill is on. (doesn't work on friendly auras) lvl, # of auras he can copy, aoe (of grab and effect) 1-1, very small 2-1, small 3-1, medium-small 4-2, medium 5-2, medium-large 6-2, large 7-3, huge **ULTIMATE** Aura Booster: * ** these motionless "boosters" (was thinking they should look like healing wards) boost the potency of ALL auras near them (except level 3) (they don't stack). they are invincible and last 30 seconds each, lvl,aoe,potency multiplier,cooldown 1-small, +50%, 30 2-medium, +100%, 25 3-large, +200%, 20 (will only effect your teams auras) ok i didn't get to balance this as well as i had hoped due to time constraints. please post your thoughts on this hero in a constructive manner and people DONT FORGET TO VOTE! |
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| | #2 |
![]() Join Date: Nov 2006
Posts: 499
![]() | Re: [HERO] auman Uhhhhhm.. You didn't finish your hero lol. |
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| | #3 |
![]() Join Date: Dec 2006
Posts: 215
![]() | Re: [HERO] auman Well the idea Has been done before an all aura hero... Its an ok idea.. but the arause dont seem right. 128+ defense.. Thats alot. |
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| | #4 |
![]() Join Date: Jan 2007
Posts: 290
![]() | Re: [HERO] auman 128 armor is retarded. u will never need to tech defense when this guy is around. |
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| | #5 | |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] auman Quote:
i want everyone to realize that this is not a simple "get a aura to help units" hero. this hero pracitcally requires you to get all the auras or else you units will be at a disadvantage. | |
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| | #6 | |
![]() Join Date: Dec 2006
Posts: 215
![]() | Re: [HERO] auman Quote:
Ahh makes much more sense to me now, I must not have read it thurally the first time.. If i coudl change my vote i would. | |
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| | #7 |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] auman ok i have done a bit of rebalancing. now remember they might seem like big numbers but they are all reduced by the other skills. end bonuses: 100% life steal, +64 def, +100% move/attack speed, and has the ability to steal another heros aura. |
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| | #8 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [HERO] auman I like the idea. The end bonuses should look more like: 70-80% life steal 30-40 armor 70-80% move/attack speed and the aura stealing. ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #9 | |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] auman Quote:
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| | #10 |
![]() Join Date: Jan 2007
Posts: 290
![]() | Re: [HERO] auman wayyy to confusing for me. so im out of this |
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| | #11 | |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] auman Quote:
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| | #12 |
![]() Join Date: Jan 2007
Posts: 290
![]() | Re: [HERO] auman but this is only good when you have all the auras on equal levels right? Then i kinna get it. But, it will be kinda hard to use and implement him in the game. As he is not a hero killer or a tank so he will have to have some units with him all the time. But then again with 64 armor and a firecloak he will be hard to take down. |
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| | #13 |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] auman yes he would be.. he should be noob friendly because almost every single skill is passive and the only one that isn't his ultimate is forgiving (low cooldown.) not only is he noob friendly but he can be very useful for pros. think. what if you only had footmen, you could tech hast aura allowing them to souround enemy heros easily then basically deal their life total of damage to them (because they attack real fast and deal damage to themselves). also if you had gargs you could only tech the armor and so they would move about the same speed as normal units but with extra def. or you could give your gargs the vamparic aura and since they already have high def they would be lowered to about normal defense. |
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| | #14 |
![]() Join Date: Sep 2006
Posts: 353
![]() | Re: [HERO] auman Im sorry, but this hero isn't good at all, no offense. I see how your trying to make a cool hero with all auras but heres the problem. You cant have auras that have a disadvantage. <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br />![]() ![]() |
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| | #15 |
![]() Join Date: Sep 2006 Location: i migrate with the ladies
Posts: 514
![]() | Re: [HERO] auman you not? if the disadvantages are canceled out then i don't see why they cant have them |
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| | #16 | |||
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [HERO] auman I actually think that it's pretty cool. It makes it a little more original. That way, it's not a copy of bill killmaizer, the guy in footmen frenzy. Quote:
So basically, once you max all of the skills after all the balancing, that's what it should llook like. Quote:
![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! | |||
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| | #17 |
![]() Join Date: Nov 2006
Posts: 499
![]() | Re: [HERO] auman True, the guy will just buy tomes and lvl up. I bet footmen with those auras will pwn gargs!! Well maybe not. |
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| | #18 | |
![]() Join Date: Nov 2006
Posts: 37
![]() | Re: [HERO] auman Quote:
+100% atk/mov speed?! Easy to pwn heroes with this... Stealing auras is mean, and you can get arrested > > > > > > > > > > >![]() Btw, this means your hero is overpowered beyond belief... CHEESE PANTS Thank you Lord for giving me life, food, a home, clothing, and a half-loving family. But you still need to fix poverty, war, sickness, crime, violence, social status, racism, death, hell, goths, emos, stupid people, annoying people, gay people (except for hot lesbians on the net), man-eating animals, slugs, weapons, and the earth and all who inhabit it, including me. | |
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| | #19 |
![]() Join Date: Feb 2007
Posts: 45
![]() | Re: [HERO] auman i sorta like it |
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| | #20 | ||
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [HERO] auman Quote:
No one would do that. Why the hell would you get a dk, a kotg, and kot grave?!?!? That's freakin pointless. I agree that the hero is currently overpowered, but you should give suggestions. ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! | ||
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