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| View Poll Results: Do you think the renegade wizard should have dispel magic instead of purge? | |||
| don't understand | | 1 | 25.00% |
| no | | 2 | 50.00% |
| maybe | | 1 | 25.00% |
| don't understand | | 0 | 0% |
| Voters: 4. You may not vote on this poll | |||
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| | LinkBack | Thread Tools |
| | #1 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | [MERC] Renegade Wizard (Change) I think that the renegade wizard should have dispel magic instead of purge. That way you can counter summons better. ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #2 |
![]() Join Date: Jan 2007
Posts: 221
![]() | Re: [MERC] Renegade Wizard (Change) Thats actully a really good idea but it will take away ams still too right? (>^.(>O_o)> SUPRISE BUTTSEX!!!!!!!!!!!!<br /> |
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| | #3 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [MERC] Renegade Wizard (Change) Yea it would still dispel ams. ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #4 |
![]() Join Date: Dec 2006
Posts: 80
![]() | Re: [MERC] Renegade Wizard (Change) Ya thats cool it would be multi-purposed..... It would have to be a pretty decent dispell magic. |
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| | #5 |
![]() Join Date: Sep 2006 Location: Denmark (GMT+1)
Posts: 2,173
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: [MERC] Renegade Wizard (Change) If you ask me I want the [acronym=Anti Magic Shield]ams[/acronym] to be reduce in time and longer colddown. |
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| | #6 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [MERC] Renegade Wizard (Change) Well the dispel isn't only for ams. You could also dispel summons. (hint hint beastmaster summons) ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #7 |
![]() Join Date: Oct 2006
Posts: 216
![]() | Re: [MERC] Renegade Wizard (Change) Wel as far as I remember we were talking about removing AMS altogether, but my suggestion was to make it a less infinite deal. Maybe take 20% of the troll's mana and have it last 20 seconds less. |
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| | #8 |
![]() Join Date: Dec 2006
Posts: 173
![]() | Re: [MERC] Renegade Wizard (Change) what is the current time for it? ![]() There is a shadow to every light..... and even shadow has its own world. |
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| | #9 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [MERC] Renegade Wizard (Change) I think the current time is 90 sec. ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #10 |
![]() Join Date: Sep 2006
Posts: 353
![]() | Re: [MERC] Renegade Wizard (Change) Its pretty pointless to make topics about these things. Maybe thats just my opinion. But seriously, it doesn't really matter, only people that suck at this game need an extra bonus to help them. The wizard is fine. I wont lock this subject though. But i think its just pointless. <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br />![]() ![]() |
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