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View Poll Results: Do you like the Crapmaster?
YES YES YES!!! 1 16.67%
NO NO NO!!! 0 0%
You cant stop making great hero titan! 2 33.33%
Your losing your touch titan! 3 50.00%
Voters: 6. You may not vote on this poll

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Old 01-26-2007   #1
 
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[HERO] Crapmaster Blackfoot

Crapmaster Blackfoot

Int based
Str - 14 2.3/lvl
Agil - 11 1.2/lvl
Int - 23 3.7/lvl

Born from the radioctive sewers of Azeroth, Crapmaster Blackfoot (CB) is out for revenge on the trashy wasteland we call home.

Born skill - (passive) A crappy disease
20% chance on hit that the unit looses 15% movement speed for 25 seconds

Spell 1 - (usercast) Shat-gun
CB uses his awsome powers of 'shat' to damage all units in a direct line behind him. Also has % chance to infect units with 'A crappy disease'

Animation - Brown colored shockwave, casts from his back
Level 1 - 75dmg; 5%
Level 2 - 175dmg; 10%
Level 3 - 275dmg; 15%
Level 4 - 375dmg; 20%
Level 5 - 475dmg; 25%
Level 6 - 575dmg; 30%
Level 7 - 700dmg; 35%

Spell 2 - (Passive) Smell my poo?
Crapmasters' tremendous stench slows down and causes dmg/sec to all units within the vicinity. Each level his odors becomes stronger.

Animation - Command aura
Level1 - 300AoE; 3dmg/s; -10%ms
Level2 - 400AoE; 5dmg/s; -20%ms
Level3 - 500AoE; 8dmg/s; -30%ms
Level4 - 600AoE; 11dmg/s; -40%ms
Level5 - 700AoE; 15dmg/s; -45%ms
(Can only raise every 4 levels instead of 3. I.e. 1,5,9,13,17

Spell 3 - (Auto-cast) Flinging Feces
CB flings his feces at selected *UNIT*, causeing dmg and ms reduction.

Animation - brown death coil
Level1 - 600cr; 15dmg/s; -10%ms
Level2 - 600cr; 30dmg/s; -20%ms
Level3 - 700cr; 45dmg/s; -30%ms
Level4 - 700cr; 60dmg/s; -40%ms
Level5 - 800cr; 75dmg/s; -50%ms
Level6 - 800cr; 90dmg/s; -60%ms
Level7 - 900cr; 110dmg/s; -75%ms

Spell 4 - (auto-cast) Summon maggots
CB casts on any enemy/non-hero unit, influencing a plague like disease upon the unit. When the unit dies, X amount of maggots will spawn with 400hlth is spawned. Maggots use will be explained in next spell. Always a 15 second cooldown, and maggots never expire.

Animation - not sure :\
Level1 - 15dmg/s; 1 maggot
Level2 - 35dmg/s; 1 maggot
Level3 - 50dmg/s; 2 maggots
Level4 - 70dmg/s; 2 maggots
Level5 - 90dmg/s; 3 maggots
Level6 - 110dmg/s; 3 maggots
Level7 - 130dmg/s; 4 maggots

Spell 5 (ultimate) - (user-cast) The Trashy Beast
CB calls the most disgusting beast in all the lands, sacrificing all maggots with a certain AoE, to create this horrific monster.

Model - Large/black maggot
Animation - not sure again :\
-base stats- (no maggots around, all levels)
Health - 2500
Dmg - 165-174
Armor - 46
-------------
Level1 - 3% bonus to health, dmg, armor, and any other stats that are applied PER maggot; 1000AoE
Level2 - 5% bonus...; 1250 AoE
Level3 - 7% bonus...; 1500AoE
Level4 - 9% bonus...; 1750AoE
Level5 - 11% bonus...; 2000AoE

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Old 01-26-2007   #2
 
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Re: [HERO] Crapmaster Blackfoot

Lol a "crap" hero!
A lot of slowing going on.
For spell 3- Flinging Feces- it says 110dmge/sec. How long does it last? And does a hero count as a unit? If it does then I think you should reduce the amount of ms reduction cause 75% is a lot for a hero.
For spell 4-Summon Maggots- It says any non hero unit does that mean your own units too?
For ultimate-The Trashy Beast- Just doing the math for you
Say you sacrifice 20 maggots at level 5 ult = 300% bonus.
New Stats:
Health- 7500
Damage- 495-522
Armor- 138

So its not so uber. But hes crap can really kill a hero!
BTW I wonder where you came up with this hero. He he he he he.... :

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Old 01-26-2007   #3
 
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Re: [HERO] Crapmaster Blackfoot

Ahh, I LIKE it! You can run away and still beat the crap out of your enemies....and yes, the pun was intended.

You could use the modle of Wormicus Prime for your Ult, and when casting it, it could look like "Death and Decay", but thats just me.......of course, you could still do it, don't listen to me, I'm just a human....... 8)

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Old 01-26-2007   #4
 
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Re: [HERO] Crapmaster Blackfoot

I think you should name make the model a monkey. A monkey that throws poo for its attack. That would be so cool.

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Old 01-26-2007   #5
 
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Re: [HERO] Crapmaster Blackfoot

No custom models i think...
Well... it's an... interesting idea to say the least.... lol...
I agree w/ LegendaryArcher on the ultimate and summoning maggots and stuff. Make the %age smaller for bonuses. Start w/ like 3% per maggot and +2 per lvl. You should also have a limit on how many maggots get summoned.
How strong are maggots btw?




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Old 01-26-2007   #6
 
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Re: [HERO] Crapmaster Blackfoot

Quote:
Originally Posted by ipwnn00bzors

How strong are maggots btw?
The maggots have 400 hp not sure if they have attack and stuff.


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Old 01-27-2007   #7
 
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Re: [HERO] Crapmaster Blackfoot

The attack and everything else was what i was askin lol.




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Old 01-29-2007   #8
 
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Re: [HERO] Crapmaster Blackfoot

Sorry cant get on much.
The maggots DO NOT attack.
The ultiamte has a higher percentage because the maggots are soo easy to kill. I will lower it tho.
spell 3 last 5 seconds, will add that. Making total dmg at lvl7 550dmg, with -75% ms reduction. Low dmg, higher ms reduction
Summon maggots will not work on your own units, that would make the hero rigged.
Also, the ultiamte would be hard to get extremly strong for the sole fact that all the maggots only have 400 health, therefore die easy. Its more of a 'noob pwner' ultimate to say the least.

Also, who the hell voted against my hero? Because i dont exactly see any negative comments. If you vote, explain your reasoning, whether for or against.

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Old 01-29-2007   #9
 
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Re: [HERO] Crapmaster Blackfoot

Don't look at me, I voted for the 3rd choice ^^ But if i do find out, he will be...



Unless its DarkSlinger or Mr.Apples..........then I would be.....


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Old 01-29-2007   #10
 
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Re: [HERO] Crapmaster Blackfoot

All I have to say is that this hero doesn't get my thumbs up. Its not very original. The death coil move, like you said is pretty much just death coil, but its slowing them. And the aura is an EXACT copy of Arthas's Aura in DotA.
Try thinking a little harder.
Thumbs down though, sorry.

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Old 01-29-2007   #11
 
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Re: [HERO] Crapmaster Blackfoot

ooh sry for the fact that i dont play dota? You do relize that if you keep a mindset on staying original in the sense of every friggen skill, there will be a short amount of true custom heros.
Also wtf is up with
Quote:
The death coil move, like you said is pretty much just death coil, but its slowing them.
1) Death coil damages non-undead, and heals undead.
2) my skill slows and does dmg/sec
How is that unoriginal? I used a similar model and all of a sudden its completely the same? Know your facts dude, and btw, i always add in a 4th normal spell incase one is 'taken' or seems overpowerd.
It ticks me off when peoples incompetence and ignorance gets the better of them and ends up effecting me. Next time think about it, before you post it.

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Old 01-29-2007   #12
 
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Re: [HERO] Crapmaster Blackfoot

Because this is a slowing type of hero, can you label the cooldowns for the spells.

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Old 01-29-2007   #13
 
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Re: [HERO] Crapmaster Blackfoot

Your not in a good mood are you?
I was just saying...
Look, me and you both know one thing about this hero...

Its not going to be in any future custom maps.
You were joking around when you made this hero. And you shouldn't be mad for negative feedback.
You know that...
And I know you do 8)

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Old 01-29-2007   #14
 
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Re: [HERO] Crapmaster Blackfoot

Wow that was harsh.
Welll..... anyways....
Still want to weaken the maggots to like 100-200 hp.




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Old 01-29-2007   #15
 
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Re: [HERO] Crapmaster Blackfoot

Hmm....lets put it this way, i make heroes depending on the mood im in. I WAS IN A ****TY MOOD (Still sorta am) SO I MADE A ****TY HERO. I do not joke around when i spend a freaking hour making a freaking hero just to make a freaking joke, cuz thats freaking retarded. Unless i say its a joke, its not a joke.

And why should the maggots HP be reduced to 200-300? 400hp when all they are, are targets, no dmg/armor, NOTHING. You cant use them on your units, only enemy units. They suck more than footmen, and u know how easy of a kill footmen are after u hit lvl6!( on 90% of heroes) Seriously, the ultimate is meant to screw with newbs. And i guess when it gets to lvl5, i can add spell immune, then lvl7 spell resistance just so they dont die after 1 second around venom lord...

And again, holy shat killzor, dont take me as a joke when im pissd.

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