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| | #1 |
![]() Join Date: Sep 2006
Posts: 127
![]() | [Hero] Horde Master Before anyone says anything, this sin't a poll because he ain't done. I will remake the topic as a poll when he's done. He is lacking a few things. This is another hero that is based around a single tier, this time being orc (Last one was undead). This hero will hopefuly be interesting and help out people who tier orc. Name: Horde Master Model: Golden Orc Farseer Hero Type: Supporting attacker. Attack Type: Range 600 Attack Animation: The same as Far Seer's. ------------ Totem of Honor: The Orc's hold honor abouve all else. Though small this totem represents the spiret and power of the horde, empowering all Orcs around to fight as hard as possible. [The totem has an HP of 100. It looks like the building that makes the Taurens but alot smaller (Size of Blade Master). It's armor is Fortified and has no attack. Each point into the skill increase the HP by 100. It is immune to spells. The totem can't move] 1: Increases attack speed by 10% and armor by 4 to all nearby orcs in a range of 400. 2: Increases attack speed by 20% and armor by 8 to all nearby orcs in a range of 600. 3: Increases attack speed by 30% and armor by 12 to all nearby orcs in a range of 800. 4: Increases attack speed by 40% and armor by 16 to all nearby orcs in a range of 1000. 5: Increases attack speed by 50% and armor by 20 to all nearby orcs. in a range of 1200 And so on, and so on. My blood for the horde: A Horde Master lovers his green skined kin above more then anything, even the blood in his body. And is more then willing to give it up if it can save there lives. [By sacraficing 25% of your max HP you can bestow a form of immortality to your orc brethren. You lose 25% of your max HP (Whitch can be regained by potions and regenerated) and in turn make an orc permenitly invulnerible, untel you die. There is a limit to how many that can become invulnerible however] 1: Lose 25% of your max HP. Can make one orc unit invulnerible untel your hero dies. 2: Lose 25% of your max HP. Can make two orc units invulnerible untel your hero dies. 3: Lose 25% of your max HP. Can make three orc units invulnerible untel your hero dies. 4: Lose 25% of your max HP. Can make four orc units invulnerible untel your hero dies. 5: Lose 25% of your max HP. Can make five orc units invulnerible untel your hero dies. And so on and so on... My Brothers!: The lose of brethren keeps the horde master fighting for his people. 1: When an orc units dies in a range of 600 away from the Horde master he regains 1% of that units HP. 2: When an orc units dies in a range of 600 away from the Horde master he regains 2% of that units HP. 3: When an orc units dies in a range of 600 away from the Horde master he regains 3% of that units HP. 4: When an orc units dies in a range of 600 away from the Horde master he regains 4% of that units HP. 5: When an orc units dies in a range of 600 away from the Horde master he regains 5% of that units HP. And so on and so on... Ult: Respect of the Hordemaster: The orcs know all too well that the Hordemaster is there greatest strength. And when they manage to take down something of immense power they for who they owe there victiory; and this knowledge helps try even harder. 1: When you or an orc unit under your controll kill an enemy hero All orc units gain 25 attack damage, 25% faster attack speed, and 25% damage reduction and spell reduction for 15 secands. 2:When you or an orc unit under your controll kill an enemy hero All orc units gain 50 attack damage, 50% faster attack speed, and 50% damage reduction and spell reduction for 15 secands. 3:When you or an orc unit under your controll kill an enemy hero All orc units gain 75 attack damage, 75% faster attack speed, and 75% damage reduction and spell reduction for 15 secands. |
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| | #2 |
![]() Join Date: Nov 2006
Posts: 499
![]() | Re: [Hero] Horde Master WoW! He seems super uber lol. Especially his ult I think. The bonus would probably allow one grunt to kill a gargoyle. |
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| | #3 |
![]() Join Date: Sep 2006
Posts: 127
![]() | Re: [Hero] Horde Master Ults are supposed to be strong :P. But a three sec stun for a large boost that last's only 15 secs sounds fair. But don't just CALL him rigged, help me balance him :P. |
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| | #4 |
![]() Join Date: Nov 2006
Posts: 499
![]() | Re: [Hero] Horde Master Well it wouldn't be fair to the guy who joins a random only game and randoms this hero but likes to tech undead. And about balance maybe make the ult last 10 sec longer but when it ends, those orcs have -25% move speed and attack speed, -25 damage, and -5 armor? Or some sort of negative effect. |
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| | #5 |
![]() Join Date: Sep 2006
Posts: 127
![]() | Re: [Hero] Horde Master Who LIKES to only use a certain tech? I use what's best to use. Also! 25 secs with that huge of a boost? Nah dude, you could win the game that fast >.>. |
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| | #6 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [Hero] Horde Master I like the idea. Makes orc more popular, cuz in my opinion its like the worst. And besides, I like it the way it is. ![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #7 |
![]() Join Date: Sep 2006
Posts: 127
![]() | Re: [Hero] Horde Master Thanks. I would really like an opinion from Slinger and Titan though >.>. |
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| | #8 |
![]() Join Date: Oct 2006
Posts: 558
![]() ![]() | Re: [Hero] Horde Master So my opinion isn't good enough for you?!?!?!?!? > :1337: :P![]() ![]() ![]() ![]() ![]() ![]() Credit Mr. Zero for the kick@$$ userbars! |
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| | #9 | |
![]() Join Date: Sep 2006
Posts: 127
![]() | Re: [Hero] Horde Master Quote:
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| | #10 |
![]() Join Date: Sep 2006 Location: Seven blocks down from your drug dealer
Posts: 2,672
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: [Hero] Horde Master Actually, you dont have a poll. So you will want to repost this. Secondly, suicide spells are not going to be added on any hero. Just gives a reason to kill off your hero. Change the ultimate for that sole purpose. This hero is one of those special tech specific type of heros that cost like 3k and can only be chosen at last tech lvl. Nerfing needs to be done unless tech specific heros are beign added, and im sure they prolly wont be. |
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| | #11 | |||
![]() Join Date: Sep 2006
Posts: 127
![]() | Re: [Hero] Horde Master Quote:
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