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Old 02-07-2008   #1
 
Join Date: Feb 2008
Posts: 17
UnleashWC3 is an unknown quantity at this point
New Prophecy RPG

Ladies and Gentlemen,

Tonight im going to submit to you my very basic Idea for my RPG. Based off of a Roleplay i have done online for some 5-6 years now, This rpg will play like a faster paced Vquest. While playing in groups will give bonuses, It will not require it in the later levels (Especially for certain classes).

At this time, Im not 100% sure where im going to start my storyline, But I have some Info available for you guys. If You have any questions, Or just want to get to know me better i am Unleash@Azeroth. You can Email me at [Only registered and activated users can see links. ] Or hop on my Ventrilo at Chicago7.nationvoice.com Port 4176.

Character Selection: Charatcers will progressively become more specific in certain abilities throughout the game. Each player will start off as one of 5 general classes, and from there be able to branch out. Some classes Overlap, but still have different abilities to give them specific useage in both group and solo parts of the game. The Character Advancement trees are as follows. (First Two Tiers Atm, Still working on Tier 3)

Warrior- Your Typical Melee Tank. Abilities such as Bash, Critical Strike, and an Armor bonus Aura. From the Warrior you branch off into one of three different classes:

Berserker- Reckless and Brutal. Specializes in Duelwielding weapons. This class has extremely high Critical Strike Chance, as well as both AOE and DD abilities.

Defender- This Class begins the game's best Tanks. This Class will specialize in using sheilds, and has abilites such as Taunt, Stuns, and return damage.

Paladin- This Class gives warriors the ability to use magic. As in most Games, The paladin will Be a Holy Defender, With abilities specifically used to heal teammates or attack the Undead. Auras Could also play a key roll for this Class.

Archer- The Generic Class for Ranged DPS. This class Branches off into many different categories, and can play as one of your more versatile teammates. Archer Breaks off into the following:

Ranger- This class feels at home in the wilderness. It has the ability to have beasts do its bidding, as well as be a quick attacker. Possible light heal or regen with this class.

Marksman- This class is the master of killing single enemies. Slow attack and movement speeds, but high Damage to make up for its faults.

Rifleman- This class is the only group to make use of the Rifle. This fairly new weapon is still getting the kinks worked out, but is proving to be exteremly useful, especially when theres a small group of Enemies coming straight at you.

Wizard- This Class is your generic DPS Spellcaster. This class also has the most potential for breaking off into different tons of different classes.

Sorceror- This class has your big single damage spells. While they have not specialized in any single form of magic, the sorceror is effective in any battle.

Summoner- This class revolves around its summons. Nearly all of its spells are either to summon a creature or make its summon stronger. This class is one of the best soloing classes in the game.

Enchanter- This class is a support class. Stuns, Charms, and Buffs that benefit its friends are what this class uses.

Rogue-Generic Melee DPS class. Uses abilites such as stealth and backstab to quickly put its enemy down before the enemy has time to fight back.

Stalker-This class revolves around its ability to stealth. It will be using Poisons and Backstab. In the right team, This class will do more damage then anyone.

Bard- An all around support class that has various abilities. It will be big on songs (Auras). This class is one of the best classes to have in a team.

Duelist- Effective at one verse one combat, This class does not require its stealth ability to hide from enemies, but it uses the shadows to be more effective at fighting. (Major evasion)

Priest-Generic Healing class. Most wanted class for team play. Revolves around Buffing its teammates with High Armor/Health Buffs and Heals.

Druid- This class is also at home in the wilderness. They use nature to achieve victory for themselves or for their team.

Cleric- While still an effective Healer, This class has begun to devote itself in defeating the Undead of the lands. Its heal will be both beneficial to his allies and destructive against enemy undead.

Bishop- This class is the path to becoming the best healer in the game. Forget about trying to damage your enemies yourself, Youll keep your friends in the fight longer by healing, giving them buffs, or even bringing them back to life.

This was the first two tiers for each class.
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