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Old 02-05-2008   #1
 
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Mage Wars (Generic name so far)

Ok, so I've got a little map coming along which i've so far called Mage Wars. Simply put; its because you get to choose a mage- and fight other mages.

What I want to know in this thread is; do i go ahead? Does this concept interest anyone? At all? If not, why? What can I do to make it more interesting?

The Concept/Idea
Step 1: Intro regarding mage choice, spell system and so on.
Step 2: Choose a mage - Current choices are;
- Blood Elf [Priest Model]
- Human [Prophet]
- Orc [Shaman/Warlock/Hermit, probably Hermit in the end]
- Night Elf [Druid(Talon)]
- Undead [Necro]
- Troll [Dark-High Priest]
- Naga [Siren]
- Nerubian [Doesnt matter much]
- Draenie [the purple one]
- Fel Orc [Warlock(Fel)]
- Tauren [Spirit Walker]
- Furbolg [Shaman]
- Eredar [Sorcerer, red one]
This comes up on a two-paged dialog, completely working other than a Random feature which I cant quite work out how to make. Choosing will spawn your character in a; at this point blandly terrained Library Ruin (Flooded Out, more like a Bog now). There will be a Potion Merchant, mabye two. At first, there will only be a 3-life system. Later on i may opt to make more choices, random spell mode, 10 life mode so on so forth. Spells spawn in the library, NOT around/outside it. They spawn as tomes which apply the spell to your [NON-HERO] Mage. The Potion Merchant will also sell Tomes of Retraining. Currently im working on the intro cinematic, the units are all equal and thus fair. I dont intend to go any further without decent approval/interest.

Thoughts?
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Old 02-06-2008   #2
 
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Re: Mage Wars (Generic name so far)

sounds super fantastic! but i think the shaman model is the coolest orc caster! if you make this, i'd play it, because it'd be like some other mage games, only cooler!


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Old 02-07-2008   #3
 
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Re: Mage Wars (Generic name so far)

lol awesome, i think that if the map goes far enough, ill poll for skin changes.
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Old 02-07-2008   #4
 
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Re: Mage Wars (Generic name so far)

hehe, and i like the furbolgs! seriously, who woulda thunk it?


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Old 02-08-2008   #5
 
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Re: Mage Wars (Generic name so far)

I woulda thunk it

Because i did
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Old 02-08-2008   #6
 
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Re: Mage Wars (Generic name so far)

it would be cool to have something like abominations with magic wands and robes!


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Old 02-08-2008   #7
 
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Re: Mage Wars (Generic name so far)

ooooh lol, sorry stubby- i think not : /

But! You've given me thought of a new mode :O

Racial Spells!
Racial Spells will have 3 levels, level one for your character is aquired once you reach 15 kills, level 2 at 40, level 3 at 75

BElf - 1: Sunwell Draught [Heal]
2: Phoenix [Summon]
3: Spellsword [Transform]

Hum - 1: Element {Water/Fire/Earth} [Summon]
2: Blizzard [AoE]
3: Divine Shield [Buff]

Orc - 1: Bloodlust [Buff]
2: Far Sight [Vision]
3: Soul Maul [Summon]

I'll keep making more if it sounds good, Sounds good?
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Old 02-08-2008   #8
 
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Re: Mage Wars (Generic name so far)

you could give em giant hollow longs for wands and eventually with my crappy model skills i can get an abomination sized robe! what about THEN?


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Old 02-11-2008   #9
 
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Re: Mage Wars (Generic name so far)

Still no im afraid

Im not sure ill even continue with this, hw is piling up and there isnt much interst.
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Old 02-11-2008   #10
 
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Re: Mage Wars (Generic name so far)

that's how i felt too. finish one part at a time, you'll get motivated again!

Also- homework first!


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