![]() | |
| | #1 |
![]() Join Date: Mar 2007
Posts: 151
![]() | No real name yet-name needed! Alright, iv been working on a map for a while. It dosent have a real name yet, and not all of the races are compleat. What i have so far is... HE leader for sees a vision showing the destruction of his people. He has a choice, either go to some place and activate the "cataclysm", or he can chose to ignore it. He has 5 mins to do what he wants. If he activates it, a bunch of random things (iv got some ideas) will happen. If he dosent activate it a bunch of random things, or maybe even nothing may happen. If the screen shots get good reviews ill post more, and maybe even the story line. This is a base iv designed, im thinking i will use it for bandits? [img width=700 height=521]http://i180.photobucket.com/albums/x212/Maedhros_Feanor123/woodwalls.jpg[/img] This is part of the Main Wood Elf base [img width=700 height=570]http://i180.photobucket.com/albums/x212/Maedhros_Feanor123/woodelfs.jpg[/img] This is another wood elf base. [img width=700 height=565]http://i180.photobucket.com/albums/x212/Maedhros_Feanor123/base.jpg[/img] This is the bottem portion of the Main HE base. The tower thingy in the middle is a throne, i might include a pic of it, it looks pretty cool. [img width=700 height=566]http://i180.photobucket.com/albums/x212/Maedhros_Feanor123/basehemain.jpg[/img] This is the top portion of the HE base. [img width=700 height=550]http://i180.photobucket.com/albums/x212/Maedhros_Feanor123/baseHEcontinued.jpg[/img] MORE TO COME IF I GET GOOD FEEDBACK! IE. CRITICISM! |
| | |
| | #2 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: No real name yet-name needed! You might want to tell us what kind of gameplay it is... |
| | |
| | #3 |
![]() Join Date: Dec 2006
Posts: 2,992
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: No real name yet-name needed! But the terrain looks great. |
| | |
| | #4 |
![]() Join Date: Mar 2007
Posts: 151
![]() | Re: No real name yet-name needed! Caslte based spawning, and thanks. If u guys got any ideas for races or base types pls tell. Oh, and its my first real map, so if u guys see any &!%$ty bases or things that look like &!%$ go ahead and post changes. |
| | |
| | #5 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: No real name yet-name needed! id remove the high elven houses from the HE base, they look kind of out of place with all that stone |
| | |
| | #6 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: No real name yet-name needed! The Wood bases are awesome!!! i like the HE base, but i have another idea for a HE base! There is a long stone bridge over a roaring river, and then you have to batter your way through a gate, into a walled courtyard with a gate on the other side. then you have two options. you can go up to the barracks and relatively warlike structures, or down into a valley with hefty fortifications that is completely surrounded by mountains, except two narrow passes that are heavily gaurded that lead into a bay and town with many docks and transports. ![]() And now, directly from chip's signature... ![]() |
| | |
| | #7 |
![]() Join Date: Apr 2007
Posts: 151
![]() | Re: No real name yet-name needed! It Look awsome. But you need to find your name alone like all other player have do. Seb. |
| | |
| | #8 |
![]() Join Date: Mar 2007
Posts: 150
![]() | Re: No real name yet-name needed! I agree with Sebaudy.....go into the dictionary, look up some synonyms for words that would work with ur map. Also, ur bases look awesome, keep up the good terraining. As for races, take a good long look at other peoples maps. King_Leopold uses many races in his maps, i'm sure if u ask him, he would gladly help u with them. I am the Darkest of Rangers. |
| | |
| | #9 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: No real name yet-name needed! i think a bandit race would be cool though. all the other humans in other maps are goody-goody two shoes or almost undead-like. ![]() And now, directly from chip's signature... ![]() |
| | |
| | #10 |
![]() Join Date: Apr 2007
Posts: 70
![]() | Re: No real name yet-name needed! you could make evil orc team, like skel orcs and fel orcs HAXZORZ |
| | |
| | #11 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: No real name yet-name needed! Or maybe an ogre race! ![]() And now, directly from chip's signature... ![]() |
| | |
| | #12 |
![]() Join Date: Jul 2007
Posts: 1
![]() | Re: No real name yet-name needed! I think it would be pretty cool if you just made a creep race in general. Sorta like a merc race. Also, you could use some of the corrupted ancients and stuff and satyrs that would be a good evil race being that this map doesn't seem to have an undead look to it. Last, I'd throw humans in there (excluding bandtis) because humans are a good thing to have in any game in my opinion like they be the neutrality of the game. Sorta caught in the middle of things. But I have no idea what your story is so this all could be completly out of place. Hope this helped! |
| | |
| | #13 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: No real name yet-name needed! Why must every spawn based game have humans? i think that it would be much more original without them. I think that elves should get some more time in the spotlight! ![]() ![]() And now, directly from chip's signature... ![]() |
| | |
![]() |
| Thread Tools | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Modding can help you in the real world! | MrApples | World Editor Help | 7 | 01-10-2008 09:57 PM |
| [Tutorial] Coding and efficient knockback (vJass) | Silvenon | Submit a Tutorial [World Editor] | 2 | 10-23-2007 06:43 AM |
| Unit editor basic guide | Halakbalakbalak | Submit a Tutorial [World Editor] | 1 | 10-19-2007 02:18 PM |