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| | #1 |
![]() Join Date: Jan 2008
Posts: 147
![]() ![]() ![]() | Tft I would really like to see what King_Leopold could acomplish if he actually used TFT tilesets, units, and spells options available. I always wanted to see a BA with a Naga/Murgul/Murloc alliance. And perhaps Blood Elves appearing in the fray. He also has the Tuskarrs and Blue Dragon Spawns. There is alot of potential out there if he could just take advantage of it. That and an actual in game unit to use for the Tauren spell casters >.> There's alot of unexplored areas that I think would benefit in gameplay options if King_Leopold tried out some things available. More demon units to choose from. Be able to use General Frank models that use TFT textures. It might be shafting some RoC fanbase. But it would create new ideas and worlds to explore from the mind of King_Leopold. |
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| | #2 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Re: Tft well kenshinuesugi i dont think he will ever make tft maps. for starters the game play would not change besides the new spells. the models and tiles would be nice but does not change the game play at all. also roc people play kings maps way mroe then tft. in tft its ahrd 2 find a map of his but on roc u can normaly find 1-2 maps of his. lastly overall the people that play roc are alot nicer, way better, and you dont get like 2-6 people that dont know how 2 play every game. not caring about people that play roc could kill some of his maps. |
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| | #3 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Tft this idea has been suggested by many, and talked about in at least one thread here http://www.pollama.com/broken-allian...alliances.html basically, i dont do it because of the reasons shocker stated, i think it would be cool too, but i have too large a fan base on roc, i sorta like the smaller roc world, i na perfect world i guess i oculd make maps for both, but i just dont have time for that ![]() |
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| | #4 |
![]() Join Date: Jan 2008
Posts: 147
![]() ![]() ![]() | Re: Tft Simple, form together a project group to help keep your ideas in play. Many maps out their have a project group and how easily it should be for you to find talent and form a group able to carry out your desires and keep things moving along. |
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| | #5 |
![]() Join Date: Oct 2007
Posts: 1,089
![]() ![]() | Re: Tft well nelieve it or not i think it would be realy hard to get people that can do the same updates as king. then there the problem of people that end up not being trueth worthy and let a map that is not protected to the public and then there 100 different maps out there with cheats. over all its not worth all the problems it can make |
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| | #6 |
![]() Join Date: Jan 2008
Posts: 147
![]() ![]() ![]() | Re: Tft I'm still allowed to try to get updates and changes done :P And it isn't like I'm only picking on leopold here. You should see on gameisle me nick picking panther and his overpowered orange for conflict. That and on my own clan site I've nick picked the first design layout some kid made :P It atleast get him to update the design. As a fan of a map, I would try anything I can to see improvements done. |
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| | #7 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Tft im not really interesting in forming project group, im happy doing htings myself, this is a hobby, not a job, and i dont want to run and have to handle organizing a group project by all means you are allowed to suggest changes or improvements, i encourage them, but to be honest creating a tft version only version is not something i am considering at this point, perhaps when im completely done BA, if i made a tft map, i wouldnt just tft-ize an existing map anyways, i would make it from scratch |
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| | #8 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: Tft I guess if you wanted you could try Fall of Ardun in TFT and RoC, and see what happens! ![]() ![]() And now, directly from chip's signature... ![]() |
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| | #9 |
![]() Join Date: Jan 2008
Posts: 147
![]() ![]() ![]() | Re: Tft I would definatley be interested in seeing what you can acomplish with TFT. |
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| | #10 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,865
![]() ![]() ![]() | Re: Tft you already said that ![]() ![]() And now, directly from chip's signature... ![]() |
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| | #11 | |
![]() Join Date: Jan 2008 Location: Ohio
Posts: 241
![]() | Re: Tft Not that I'm supporting anyone in this, this is just a comment. But isn't there a way to convert TFT maps to RoC? (isn't it like export EVERYTHING and then importing it in to a new map? or maybe not...I read about it or something at hive) Because that may be somewhat of a compromise in the future, if Leopold so chooses to. I'd say that would be the best compromise between you both because not only would it be a TFT usable map, RoC players would also be able to play it (with updates and new spells (and seemingly new models) yay!!). Yay compromises. Quote:
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| | #12 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Tft there are ways to use certain feautures...i already do this, models and spells are a different matter |
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| | #13 | |
![]() Join Date: Jan 2008 Location: Ohio
Posts: 241
![]() | Re: Tft Well models i know you just have to import from wc3 itself (how to figure out their paths and such, I have not a clue, actually possibly mpq) Quote:
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| | #14 |
![]() Join Date: Apr 2007
Posts: 2,436
![]() ![]() ![]() | Re: Tft well theres a problems, most tft models are massive, and importing them to an roc map is also illegal |
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