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View Poll Results: Will this be a good melee aura for H Knight
Yes 5 62.50%
No 3 37.50%
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Old 10-09-2007   #1
 
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Heaven's Recovery Aura

Description:
"The ultimate bless from heaven is a Aura of life leech that gives 20/40/60 percent of the hit to a enemy unit, also has a 10/20/30% chance of reviving at the point of death with fully recovered hp/mana"

Ok i thought this would be excellent for a melee hero because you know the best thing for a melee warrior is the ability to stay on battle the longest time possible so what better thing than recover life and even better with the damage that H Knight does the best way to recover life is life leech . Now with the revival chance is just for bonus and a good way to be invincible.

What better place than here, what better time than now.

Last edited by Mr. Zero; 01-14-2008 at 01:14 AM.
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Old 10-10-2007   #2
 
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Re: [H Knight] Heaven's Recovery Aura

%'s will prolly be changed if added, but not bad idea.

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Old 10-11-2007   #3
 
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Re: [H Knight] Heaven's Recovery Aura

a reincarnate that always works with changing cooldown would be a bit more practical IMHO cos if you do hve HK, dying is not that easy i would think with all those mastery bonuses... but anyway, good idea.

EDIT

actually its an aura which i just realised.

"The ultimate bless from heaven is a Aura of life leech that gives 20/40/60 percent of the hit to a enemy unit, also has a 10/20/30% chance of reviving at the point of death with fully recovered hp/mana"

my understanding is
lifesteal aura
chance of full hp/mp reincarnate

if the reincarnate was an aura it would be cool, with the hk still should have a reincarnate that always activates but with cooldown, and allies around it have a chance of coming back.

Anyway, its still a pretty good idea.
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Old 10-11-2007   #4
 
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Re: [H Knight] Heaven's Recovery Aura

Mmm, I like the skill
But when I read the description, it sounds something that the undead would have instead XD
Not heavenly at all
Life Steal!!! But I like the skill =p
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Old 10-11-2007   #5
 
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Re: [H Knight] Heaven's Recovery Aura

You know i didn't knew if writing life steal or vampiric aura will heard less undead but the thing is that everyone understand what i was trying to propose.

Now the reincarnation i never thought it for aura, i thought it for himself only sound kind of selfish but if Titan AKA Gen 69* aproves it for me its good .

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Old 10-11-2007   #6
 
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Re: [H Knight] Heaven's Recovery Aura

Its mainly about public approval.

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Old 11-08-2007   #7
 
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Re: [H Knight] Heaven's Recovery Aura

i like this idea too....but as i know vampiric aura only for melee rite(in original wc3 map)
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Old 11-08-2007   #8
 
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Re: [H Knight] Heaven's Recovery Aura

yes, vamp only works for melee, although items such as mask of death work on any attack range.

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Old 11-09-2007   #9
 
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Re: [H Knight] Heaven's Recovery Aura

yeah as you know something is won and also something is lost, that basically means that only melee heroes would benefit but I when I thought this idea was thinking about H Knight himself and not allies because as i said in the first post his survivability was my point

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Old 11-10-2007   #10
 
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Re: [H Knight] Heaven's Recovery Aura

woot u already know what i mean, well thats waht i mean...it would be great if those vamp aura for all heroes
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Old 12-02-2007   #11
 
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Re: [H Knight] Heaven's Recovery Aura

The problem to make ranged heroes benefit with vamp aura is that warcraft can only do that with a orb effect so i don't know if it will be easy to do but if anyone else thinks that it should be that way I'm not against it XD.

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Old 02-05-2008   #12
 
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Re: Heaven's Recovery Aura

Moderator Bump!

Needs more votes and comments.
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Old 02-06-2008   #13
 
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Re: Heaven's Recovery Aura

Well, life steal is the best thing for melee characters, in my opinion, and as someone stated, it wouldn't work for ranged, because only orb effect work for ranged, not aura.

But, I kinda liked FF not having life steal... the only rpg for wc3 I have ever played that didn't have life steal... I sometimes think that life steal is too overpowered (specially if those %s are applied, but as Titan said the %s would probably be changed, maybe it won't be so overpowered).
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