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| | #1 |
![]() Join Date: Jan 2008 Location: *Don't look under the stairs*
Posts: 320
![]() | AI Version? I was wondering, is there any chance of an AI version of BA anytime? Also, you could incorperate this TFT version inside the AI version that everyone seems to brown their pants for... |
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| | #2 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: AI Version? well making a good AI would take alot of time, and I dunno if its really worth it |
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| | #3 |
![]() Join Date: Mar 2007 Location: Underground
Posts: 5,631
![]() ![]() ![]() | Re: AI Version? I don't think so either. They'd do the same thing every time, so AI would be easy to anticipate and beat! |
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| | #4 |
![]() Join Date: Jan 2008 Location: *Don't look under the stairs*
Posts: 320
![]() | Re: AI Version? Thats why im doing my KoC AI with a lot of random triggers. |
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| | #5 |
![]() Join Date: Jan 2008
Posts: 147
![]() ![]() ![]() | Re: AI Version? The random interger variable. Pick a random interger between 1-5. Simple stuff like that. |
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| | #6 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: AI Version? I dont see much of a point in AI, people are more fun to play than an AI, so I dunno why anyone would choose an AI to play. Also, making an effective AI can be rather intensive in terms of processing power on the host's computer, since thats where the AI is run from. |
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| | #7 |
![]() Join Date: Oct 2007
Posts: 902
![]() ![]() | Re: AI Version? y play with computers its more fun with people.... main point of playing online and not playing the normal campain over and over |
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