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Old 02-25-2008   #1
 
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new research

thought that some new research be nice

renforced walls - 5000hp to bases - 200 gold

adv renforced walls - 7500hp to bases - 500 gold (needs renforced walls)

Art of Magic - adds more mana too troops - 200 gold
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Old 02-25-2008   #2
 
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Re: new research

so bases would then up with 20k HP? isnt that a tad much?

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Old 02-25-2008   #3
 
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Re: new research

not really, the bases suck against armies, no chance to stop them with a rescue charge. not to mention there's 700 gold i end up with at the end of the game i can never use...

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Old 02-25-2008   #4
 
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Re: new research

well you could avoid getting in situations where you need a rescue charge hehe

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Old 02-25-2008   #5
 
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Re: new research

Weel, perhaps it could be like 1500 per up or something.

The mana one is real good.

And you should work on makin more levels worth of ups. instad of different ones. And perhaps a special upgrade at every base that has a signature unit. That costs a buttload but is awesome.
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Old 02-25-2008   #6
 
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Re: new research

like Patriotism for Telen, where the militia grow to the size of Texas! Actually, i was thinking about an upgrade for them that costs like 1000 gold but DOUBLES their stats. that would be so freakin' awesome!

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Old 02-26-2008   #7
 
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Re: new research

And yet it will probably be ignored since most people already labeled Telen a useless base >.> Along with that Cel Danel place. I think those are the only 2 labeled useless bases. Some might label the northern dwarf base and northern green bnase useless. I saw someone own with that northern dwarf base :P Mass war machines, snipers, and morts.
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Old 02-28-2008   #8
 
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Re: new research

that is a problem people do tend to have ideas about bases in their heads, i could give telen an amazing imbalanced unit, but it would probably take like a version or 2 before people even complain because most wont bother to try it

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Old 02-28-2008   #9
 
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Re: new research

Eh.. no imbalanced units.. just something to make em used more often. :P
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Old 02-28-2008   #10
 
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Re: new research

Not to make bases be used more often, Just a signature upgrade for every race's most infamous unit.

Say blue's militia would get an upgrade called "veterancy" which would give them a 5 or so extra attack an extra 100 health and evasion. Not so much as to make it unbalanced like stubby's idea, just a little somethin somethin.

Such as disciples of zulgash, maybe somethign called 'smite' which would give them frenzy, or increase the power of their crit strike to 2 and a half or 3 times their attack.

Gray could get a berserk ability, an improved attack rate for dwarf warriors and hammer throwers, and some sort of improvement on doom guards or a purchasable lifesteal ability for vamps...

....The list goes on, you know?
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