PoLlama Forums  

Go Back   PoLlama Forums > Projects > King Leopolds Maps > Broken Alliances

Reply
 
LinkBack Thread Tools
Old 02-25-2008   #1
 
shocker's Avatar
 
Join Date: Oct 2007
Posts: 902
shocker is a jewel in the roughshocker is a jewel in the rough
.73 errors....

some big erros in .73 mainly heros

Heros:
  • all heros are op at level 15
  • i think that heros should stop getting stats after level 10 (but still get skills)
  • slower leveling be nice too

Heros Skills
  • ojs level one aura says 50% and i believe it also does 50% not 5%
  • dg war stomp does not have a level 4 text (also dont know if it has a level 4)

more to come when i try more heros

You got rid of the error form and i was gona use it too
shocker is offline   Reply With Quote
Old 02-26-2008   #2
 
KenshinUesugi's Avatar
 
Join Date: Jan 2008
Posts: 147
KenshinUesugi is just really niceKenshinUesugi is just really niceKenshinUesugi is just really nice
Re: .73 errors....

BTW, Light Blue's hero isn't very OP at 15 :P Chain lightning level 4 is nice and all. But damn, when you still get hunt down by a few grunts, that tells you something, that the level 15 mountain king over there solo taking on a whole army has you beat.

Otherwise, I found one random bug. Out've no where the game gives me defeat. I still had one base and 1 hero. My last base was getting killed off while my hero was away with an army about to capture a neural base. So WTF happened there? It gave me defeat and since I'm host game ended.
KenshinUesugi is offline   Reply With Quote
Old 02-26-2008   #3
 
King_Leopold's Avatar
 
Join Date: Apr 2007
Posts: 2,434
King_Leopold is a jewel in the roughKing_Leopold is a jewel in the roughKing_Leopold is a jewel in the rough
Re: .73 errors....

hmm i dunno, what color were you? could be some random glitch

Go to this link, now. [Only registered and activated users can see links. ]
King_Leopold is offline   Reply With Quote
Old 02-29-2008   #4
 
KenshinUesugi's Avatar
 
Join Date: Jan 2008
Posts: 147
KenshinUesugi is just really niceKenshinUesugi is just really niceKenshinUesugi is just really nice
Re: .73 errors....

I always play as red now when I want to random mode. Mostly to increase my chances of being host when I'm hosting.
KenshinUesugi is offline   Reply With Quote
Old 02-29-2008   #5
 
King_Leopold's Avatar
 
Join Date: Apr 2007
Posts: 2,434
King_Leopold is a jewel in the roughKing_Leopold is a jewel in the roughKing_Leopold is a jewel in the rough
Re: .73 errors....

choosing red has absolutely nothing to do with choosing host...any correlation between the 2 is just in your head lol

Go to this link, now. [Only registered and activated users can see links. ]
King_Leopold is offline   Reply With Quote
Old 02-29-2008   #6
 
KenshinUesugi's Avatar
 
Join Date: Jan 2008
Posts: 147
KenshinUesugi is just really niceKenshinUesugi is just really niceKenshinUesugi is just really nice
Re: .73 errors....

Well, normal trigger process probably checks red first to see if he's host since I have an idea on what the trigger is. That and it gives me more lazy time instead of figuring out which color to be.
KenshinUesugi is offline   Reply With Quote
Old 03-01-2008   #7
 
King_Leopold's Avatar
 
Join Date: Apr 2007
Posts: 2,434
King_Leopold is a jewel in the roughKing_Leopold is a jewel in the roughKing_Leopold is a jewel in the rough
Re: .73 errors....

Quote:
Originally Posted by KenshinUesugi View Post
Well, normal trigger process probably checks red first to see if he's host since I have an idea on what the trigger is. That and it gives me more lazy time instead of figuring out which color to be.
it checks all the players, though if you plan to do random, it doesnt matter who you are i guess

Go to this link, now. [Only registered and activated users can see links. ]
King_Leopold is offline   Reply With Quote
Old 03-01-2008   #8
 
KenshinUesugi's Avatar
 
Join Date: Jan 2008
Posts: 147
KenshinUesugi is just really niceKenshinUesugi is just really niceKenshinUesugi is just really nice
Re: .73 errors....

And yes I do random.
KenshinUesugi is offline   Reply With Quote
Old 03-01-2008   #9
 
King_Leopold's Avatar
 
Join Date: Apr 2007
Posts: 2,434
King_Leopold is a jewel in the roughKing_Leopold is a jewel in the roughKing_Leopold is a jewel in the rough
Re: .73 errors....

thats not how it works at all, basically it has all players load a file, and the player with fastest response time to the request should be host

I'm gonna try and make osme improvements for next version

Go to this link, now. [Only registered and activated users can see links. ]

Last edited by King_Leopold; 03-01-2008 at 07:03 PM.
King_Leopold is offline   Reply With Quote
Old 03-05-2008   #10
 
KenshinUesugi's Avatar
 
Join Date: Jan 2008
Posts: 147
KenshinUesugi is just really niceKenshinUesugi is just really niceKenshinUesugi is just really nice
Re: .73 errors....

Is there a way to also put in a condition, can player actually host the game who you're going to try to give host to. I'm running on dsl broadband so those cable kids often get host from me when it's 10 or more players. Then when I leave because they pick wrong modes the game just crashes due to no one else being able to hosts which I find funny.
KenshinUesugi is offline   Reply With Quote
Old 03-06-2008   #11
 
King Stubby's Avatar
 
Join Date: Mar 2007
Location: Underground
Posts: 5,631
King Stubby is just really niceKing Stubby is just really niceKing Stubby is just really nice
Re: .73 errors....

is there a way to automatically tell who the heck is the ACTUAL host?

[Only registered and activated users can see links. ]

[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
King Stubby is offline   Reply With Quote
Old 03-08-2008   #12
 
King_Leopold's Avatar
 
Join Date: Apr 2007
Posts: 2,434
King_Leopold is a jewel in the roughKing_Leopold is a jewel in the roughKing_Leopold is a jewel in the rough
Re: .73 errors....

No its impossible to make 100% foolproof system, basically for .75 ive made changes so it checks multiple time for host, and it only selects you as host if picks you multiple times in a row. Hopefully this will improve performance.

Go to this link, now. [Only registered and activated users can see links. ]
King_Leopold is offline   Reply With Quote
Old 03-10-2008   #13
 
Join Date: Jan 2008
Posts: 20
The Bauman is on a distinguished road
Re: .73 errors....

Hey King, in .74 I believe if you kill Lb's shaman base it doesn't give you the money for a burn. I know this has happened to me a few times.
The Bauman is offline   Reply With Quote
Old 03-10-2008   #14
 
King_Leopold's Avatar
 
Join Date: Apr 2007
Posts: 2,434
King_Leopold is a jewel in the roughKing_Leopold is a jewel in the roughKing_Leopold is a jewel in the rough
Re: .73 errors....

yea i know, ive fixed it for .75

Go to this link, now. [Only registered and activated users can see links. ]
King_Leopold is offline   Reply With Quote
Old 03-10-2008   #15
 
KenshinUesugi's Avatar
 
Join Date: Jan 2008
Posts: 147
KenshinUesugi is just really niceKenshinUesugi is just really niceKenshinUesugi is just really nice
Re: .73 errors....

Maybe you could make it so that if KenshinUesugi = Player1, he automatically gets host >.>
KenshinUesugi is offline   Reply With Quote
Old 03-11-2008   #16
 
Join Date: Jan 2008
Posts: 20
The Bauman is on a distinguished road
Re: .73 errors....

Gracias Amigo.
The Bauman is offline   Reply With Quote
Old 03-11-2008   #17
 
King_Leopold's Avatar
 
Join Date: Apr 2007
Posts: 2,434
King_Leopold is a jewel in the roughKing_Leopold is a jewel in the roughKing_Leopold is a jewel in the rough
Re: .73 errors....

Quote:
Originally Posted by KenshinUesugi View Post
Maybe you could make it so that if KenshinUesugi = Player1, he automatically gets host >.>
Ill just make it so if KenshinUesugi is playing you get 10000000000 gold? hows that sound lol

Go to this link, now. [Only registered and activated users can see links. ]
King_Leopold is offline   Reply With Quote
Old 03-11-2008   #18
 
KenshinUesugi's Avatar
 
Join Date: Jan 2008
Posts: 147
KenshinUesugi is just really niceKenshinUesugi is just really niceKenshinUesugi is just really nice
Re: .73 errors....

That sounds quite boring and no challenge.
And you saying me not playing with fast mode being a challenge. I simply don't find much tactical value in it. Being able to use men effectivly rather then en masse. That and when it's FH with fast mode. Major unit lag. You will even find unit lag with players who mass too many units. Reminds me of one time where I was down to just a centaur base. A guy massed a huge fel orc army and marched on me. One problem, his men marched, but where really really slow at attacking. They basically ran up, and did nothing due to unit lag. People like fast mode because they say normal mode is too slow. Normal mode is more like a battlefield. Just because you lose one huge battle on fast means nothing since by the time the enemy gets to you, you have another massive army. In normal blunders arent such as forgiving.
KenshinUesugi is offline   Reply With Quote
Old 03-11-2008   #19
 
Join Date: Jun 2007
Posts: 181
tiredofexcuses2 has a spectacular aura about
Re: .73 errors....

in normal mode its harder to win soloing and maybe to hard against teams of 3
tiredofexcuses2 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Broken Alliances .79c King_Leopold WarCraft Maps 133 1 Week Ago 07:46 PM
No Idea
No Idea
edited models errors
shocker World Editor Help 1 03-27-2008 08:50 PM
BA .73 Progess King_Leopold Broken Alliances 21 02-25-2008 05:19 PM
Odd Doodad errors MoonRazer Tech Spot 12 08-17-2007 09:19 PM


All times are GMT -5. The time now is 06:49 AM.

A friend of Wc3Happy
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165