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| | #1 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | 12 Kingdoms 4.1 Released Download map here http://www.pollama.com/index.php?action=tpmod;dl=item37 |
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| | #2 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released i noticed that it doesnt have a demon summoner of any sort, no demons being summoned at all, whats up with that, you said you would have a hell summoner, WHYYY? |
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| | #3 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: 12 Kingdoms 4.1 Released MOO!!!! DARK RANGER TIME! COLLEGE TIME!!!!!!!! |
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| | #4 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released actually there was no dark ranger, just a ranger, and king for the secondary heroes you should give them 2 things, one chaos damage because they barely do anything more than a common soldier, and 2 an attribute bonus for their "final" skill at lvl 6 so they can get a little better |
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| | #5 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: 12 Kingdoms 4.1 Released Well I try work on a demon summoner for next version, I just wanted to get this one out, geesh, can't you be happy? lol |
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| | #6 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released no, no i cant be happy, i just REALLY want that demon summoner |
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| | #7 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: 12 Kingdoms 4.1 Released Eh demons, I'll try and do it, what model would it have, archimonde? |
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| | #8 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released yea or if you could find like an evil looking elf or something, but probably archimonde, also you might want to make it so the temple of champions or w/e doesnt have a "Farm" sound also you might want to re-name the Tauren Chieftain something like Barbarian Warchief, or Barbarian Shaman or something, because he should be a barbarian dude, u know, horde unit and all |
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| | #9 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: 12 Kingdoms 4.1 Released Oops I missed the sound effect thing...this what happens when yoy always play with your sound off. |
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| | #10 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released lol, but i mean seriously, why make things that are "Tauren" and stuff when you could make him a barbarian? |
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| | #11 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: 12 Kingdoms 4.1 Released But isn;t he a tauren, who says he's a barbarian, the barbarians in the game are orcs. |
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| | #12 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released yes my point is the orcs are called barbarians and so you should call him a barbarian instead of a "tauren chieftain" |
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| | #13 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: 12 Kingdoms 4.1 Released i dont get it....but he's not an orc or only availble to orcs... |
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| | #14 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released my point is he is a "Barbarian" like hero like the Orc Blademaster whos an orc bu is NAMED a Barbarian Chieftain, so my point is you should change the name of the Tauren Chieftain to something more Barbarianish because hes a barbarianish hero, and i mean the orc heroes arent barbarian exclusive if you have hero choice mode so im just saying it would be cool if the tauren guy was called something about Barbarians |
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| | #15 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: 12 Kingdoms 4.1 Released I SAY HE B CALLED THE TROLL WARLORD! COLLEGE TIME!!!!!!!! |
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| | #16 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: 12 Kingdoms 4.1 Released Did you break your caps lock key blitz? and he's a tauren not a troll lol |
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| | #17 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released you could call him a "Barbarian Elder" or "Barbarian Chieftain" |
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| | #18 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: 12 Kingdoms 4.1 Released i think were just going to hjave to agree to disagree on this one. |
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| | #19 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released but why? what reason do you have to disagree? the Tauren Chieftain is a Barbarian like unit like orcs are Barbarian like, and im just saying to be more of a 12k festive unit he should be a Barbarian |
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| | #20 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: 12 Kingdoms 4.1 Released NO!!!! HE IS ETHER A TROLL! or a Nomadic tauren chieften COLLEGE TIME!!!!!!!! |
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| | #21 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released blitz... he cant be a troll because hes NOT A TROLL and he can too be a Barbarian, why not a Barbarian nomad? which would explain why he doesnt just work for Barbarians HMMM? |
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| | #22 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: 12 Kingdoms 4.1 Released UM!!! I SAY HE BE A CHIEFTAN OF SUM CLAN OF TAUREN!!!! *even tho no tauren in game* =d COLLEGE TIME!!!!!!!! |
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| | #23 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: 12 Kingdoms 4.1 Released stop being difficult just for the sake of it and king you still need to fix the thing where bases get hurt by D&D it still works plus you should make it so multiple hero tavern things can be made |
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| | #24 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: 12 Kingdoms 4.1 Released hmm ive been out for a while |
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| | #25 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: 12 Kingdoms 4.1 Released yes u have fool COLLEGE TIME!!!!!!!! |
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