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| | #1 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Updating 12 Kingdoms 12 kingdoms has been around for awhile and its gotten alot better since it first came out as 10 kingdoms, but is it ever going to be updated again? what would you suggest as updates to 12k? how do you think it could get better? |
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| | #2 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: Updating 12 Kingdoms There are some trigger bugs I still need to fix, andl there a couple new things I can do. First a small thing. I may make an optional mode that lets you build a hero tavern. This tavern will let you build one hero to support your army. These heroes would be weaker than the main game heros, but would still be pretty strong. They also wouldn't be cheap. The big thing is expanding and redoing the terrain, and maybe adding in some capturable neurtral bases. |
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| | #3 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: Updating 12 Kingdoms that sounds cool, also one thing iv always wanted to do was buy castles for vassal bases so you could get their advanced units. |
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| | #4 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms Well I really hated being a rookie so I suppose i was random posting, but i mean a lot of my stuff said something relavent. |
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| | #5 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: Updating 12 Kingdoms i mean when you get a vassal base later on, it can be next to worthless unless you REALLY mass there, otherwise it ends up as somewhere for the enemy to feed. |
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| | #6 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms I'd still rather have it than let an enemy have it. |
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| | #7 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: Updating 12 Kingdoms my point is if you make it so you can upgrade vassal bases then they become worth something, more than just territory to squabble over. |
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| | #8 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: Updating 12 Kingdoms WHEN U CAPTURE THE VASSAL, SEND MEN TO HELP GUARD IT? COLLEGE TIME!!!!!!!! |
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| | #9 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: Updating 12 Kingdoms there are several reasons why that never works out, here are a couple, for one if u capture alot of vassals you will be seriously splitting your force here and that can make you very vulnerable another is in this quest to avoid vulnerability people wont usually send very many troops just adding to the gold gained by an enemy, and 3 sending troops to protect a vassal kind of defeats the point of having one |
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| | #10 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: Updating 12 Kingdoms quite true COLLEGE TIME!!!!!!!! |
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| | #11 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms Capturing the vassals always worked out for me, i usually have such huge armies that people just give up, then i kill them! |
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| | #12 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: Updating 12 Kingdoms DAMN1 EVIL CAT! COLLEGE TIME!!!!!!!! |
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| | #13 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms Thats not an evil cat, thats just a thief. This is an evil cat! |
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| | #14 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: Updating 12 Kingdoms Well I think Vassal units are useless mid-game, but once you get weapon upgrades they are pretty helpful. |
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| | #15 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: Updating 12 Kingdoms eh so-so ?_? :? :sealed:COLLEGE TIME!!!!!!!! |
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| | #16 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms No matter what u think of vassal bases, its better to have them than not to have them. |
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| | #17 |
![]() Join Date: Apr 2007
Posts: 2,434
![]() ![]() ![]() | Re: Updating 12 Kingdoms Agreed. If nothing else, i stockpile vassal units in a hidden location and save them as a backup army. |
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| | #18 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: Updating 12 Kingdoms seaky genuis! COLLEGE TIME!!!!!!!! |
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| | #19 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: Updating 12 Kingdoms why will noone agree with me about the whole vassal upgrades thing? i mean we dont even talk about it, were just arguing about regular vassals, what about my actual IDEA? |
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| | #20 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms OKAY FINE! Actually i do agree, upgrading vassals would be kinda cool |
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| | #21 |
![]() Join Date: Apr 2007
Posts: 471
![]() | Re: Updating 12 Kingdoms thank you, but did you have to use such a condescending cat? if i had feelings theyd be hurt :cry: |
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| | #22 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: Updating 12 Kingdoms but they dont get towers meaning they would be harder to defend like as u are upgrading a small army can take u by surprise while a much larger army would be needed if towers would be helping to guard? comprende? COLLEGE TIME!!!!!!!! |
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| | #23 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms Well if u wanna tower ur vassal base then it would cost money, just like building more towers at ur reg base. |
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| | #24 |
![]() Join Date: Apr 2007
Posts: 638
![]() | Re: Updating 12 Kingdoms but isnt that a point? COLLEGE TIME!!!!!!!! |
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| | #25 |
![]() Join Date: Apr 2007
Posts: 173
![]() | Re: Updating 12 Kingdoms I dont understand what ur tryin to say blitz? |
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